CT String Theory/Doubles/Oracle May (It works)

Thanks for the nod for the tournament win. That day I was
undefeated with this deck. I’ve been playing more with people who know what is
coming and it’s showing no signs of letting off the gas pedal.

The changes you propose are fitting. Instead of going -1
oracle I decided to go -1 Hostage, +1 Leg Work. It gives it some more teeth,
those since I made the changes I had my first game that I didn’t see Oracle May
which really hurts this deck. If you are going to go -3 Eureka, I would
consider taking out power nap too. I’ll touch more on this in a second.

So, let’s look at one card interaction.

I use test run to get a torch (-3). I use scavenge to keep
the torch on the table (0) = 2 Clicks and 3 credits.

I use test run to get a torch (-3). I use eureka to play the
torch from the top of my deck (-3, -1 extra click) = 3 clicks and 6 credits.

This is kind of a no brainer: Eureka is a pile of poo. My
contention is that the value of eureka is that you can use it for its effect or
not, and it adds value from your heap.

In your post, you state that you don’t think you can get the
value from the power nap interaction to cover the downside of Eureka!. My first
benchmark in any game is how quickly I can “turn on” power naps. By that I mean
a power nap “turns on” when it becomes as efficient as lucky find. 0 Credits
and 2 clicks is a pretty good deal for a 6 payout, and after you play the first
one the next power nap is at least worth 7. In the setup I posted I would
regularly play (95% of games) 5 power naps a game for 6+. The point is this happens very quickly because you’re going to overdraw a lot looking for things to get setup and after hitting the Levy to find econ.

On Femme and Datasucker: Femme is a great choice. I think it’s
a lot better than garrote especially when playing scavenge. My reasons above in
regards to power nap are why I didn’t use femme and scavenge but I could see a
deck making that switch being as successful at least. Datasucker I’m not a huge
fan only because it’s possible to hit it with oracle may and there’s no way to
get it back. Otherwise it’s probably a good choice with femme to keep your
costs down.

I would suggest trying the deck as I have it posted. I think
there is some negative stigma around doubles that can be dispelled when you
play the deck. Imagine using 6 influence to play 6 lucky finds and know that
you are going to reset the deck and possibly do it some more. Now imagine going
through your deck at least once every game. Stop imagining, the reality is
right here.