Seeing as we have advancement ice in Core as well as O&C, I don’t think it’s going anywhere when Genesis cycles out. We’re most likely just going to see more to replace it (as well as replacing BWBI).
The problem with advancement ice is the innate ability for a complete lock-out. If I have a STR 20 Hadrian’s wall, the runner is pretty much SOL if he isn’t packing Femme, D4V1D, or Magnum Opus. That’s why we see the space ice not getting that +STR from advancing.
It’s important, when designing cards, to remember that a large amount of the player base is pretty bad at the game. The vast majority of the player-base will never make the top 8 out of a 32 player tournament. If you make very simple cards powerful enough for the top players, but very simple, it’s going to make a bad time for a lot players.
Looking at the ‘permanent’ cards, we have:
Ice Wall
Firewall
Hadrian’s Wall
Orion
Asteroid Belt
Wormhole
Nebula
Searchlight
Shadow
We’ve also got
Builder
Shipment from Kaguya
Commercialization
Firmware Updates
Constellation Protocol
Space Camp
Satellite Grid
From what Damon’s said, I take it we’re not going to get any more AOWR ice. I also don’t think we’re going to get any cards that are going to make it viable to send Ice/Fire/Hadrian’s into the stratosphere. Try to think horizontal power, rather than vertical.
Hephaestus Incorporated
40/12
At the end of your turn, you may reveal a card from your hand. If that card can be advanced, place an advancement counter on a card that can be advanced.
Monolith 3
ICE - Barrier
If Monolith has at least 1 advancement counter on it, it gains Code Gate in addition to its other types. If Monolith has at least 2 advancement counter on it, it gains Code Gate and Sentry in addition to its other types. If Monolith has at least 4 advancement counter on it, it gains +4 STR.
->The runner loses up to 3 credits if Monolith is a Code Gate
->Trash a program if Monolith is a Sentry
->End the run
STR 3
Real Estate Bubble 0
Asset
When you rez Real Estate Bubble, put a power counter on it for each advancement counter on installed cards in play.
At the beginning of your turn, gain a credit for each power counter on Real Estate Bubble and trash it.
TRASH 5
Gerrymandering 3
Operation - Grey Ops
Move any number of advancement counters from any number of installed pieces of ICE to a piece of ICE that can be advanced. Place an advancement counter on each installed piece of ICE that can be advanced.
Black Budget Funding
4/2 Agenda
When you score Black Budget Funding, search your HQ or Archives for a piece of ICE that can be advanced. Install that ICE, ignoring its install costs, and place 3 advancement counters on it.
Unpaid Overtime 0
Upgrade
The rez cost of ICE in this server is reduced by 1 for each advancement counter on it
TRASH 3
Space ICE is already good, it’s just not worth having to pack support for it. Ice/Fire/Hadrians are all decent enough, so if you’re packing support for them, they become worthwhile. Really, there just needs to be two more high power (tollbooth level) advancement ice to make it worth focusing on.