I'm looking forward to using it in 2017 when Test Run rotates out of the card pool.
It's such a bizarre card. To get the maximum usage out of it, you need there to be multiple ice on R&D, but they need to be ice you know you can get through. Maybe it's better used to fetch non-breaker programs - if you're running Keyhole in Shaper (where Keyhole stands for 'some expensive high-influence program', obviously not actually Keyhole because you have a better in-faction R&D attack) maybe this is how you force it out once you rig is assembled, instead of Test Run + Scavenge or Test Run + draw + install.
A thought occurs to me: against an undefended R&D, it's basically an SMC that doesn't take memory but requires an extra click. (2 credits to remove the tag instead of 2 credits to Siphon.) The more ice you can break through, it just gets better, but in an optimal situation it's an SMC + 1 click.
I don't think I necessarily have a slot for it in anything right now, but the potential is there to get expensive things for very cheap if you can get in reliably.