It’s been okay. I’ve been trying a hidden info horizontal deck out of Argus atm, which has actually been alright. I still try and rush quite a bit in a scoring server as well, but it’s kinda fun being able to do a sort-of shell game with Argus. I just wish I had more slots and influence =P I suppose I could drop some agendas, but False Lead is just so evil here with Judge, it feels like it’s a step back to not play it.
Judge Dredd
Argus Security: Protection Guaranteed (Order and Chaos)
Agenda (13)
- 3x False Lead (A Study in Static)
- 2x Geothermal Fracking (Opening Moves)
- 3x Hostile Takeover (Core Set)
- 2x Oaktown Renovation (Chrome City)
- 3x Project Atlas (What Lies Ahead)
Asset (13)
- 3x Dedicated Response Team (Future Proof)
- 1x Ghost Branch (Core Set) •
- 3x Jackson Howard (Opening Moves) •••
- 1x Psychic Field (Honor and Profit) •
- 3x Snare! (Core Set) ••••• •
- 2x Zealous Judge (Fear the Masses)
Operation (10)
- 3x Beanstalk Royalties (Core Set)
- 3x Hedge Fund (Core Set)
- 1x Salem’s Hospitality (Salsette Island) ••••
- 3x Scorched Earth (Core Set)
Barrier (5)
Code Gate (4)
Sentry (4)
- 2x Archer (Core Set)
- 2x Data Raven (Core Set) ••••
15 influence spent (max 15)
20 agenda points (between 20 and 21)
49 cards (min 45)
Cards up to Fear the Masses
I dropped the SEA Source when I switched from Profiteering to False Lead, because I don’t feel like I have a very reasonable chance at landing a trace without it in this deck. False Lead has made landing the runner with an unfortunate tag a very livable reality, though, and so far it’s been just fine. Honestly with both False Lead and a Judge onboard, hitting a Snare at any point is almost certain doom. Even at click one, I leave them with just 1 click left to both clear the tag and go kill judge. It’s super duper fun =)