First Tournament - need some advice on my decks

Hello everyone!

This weekend I am going to participate in my first tournament and I would like to pick your collective brains about my decklists.
First of all my Runner deck. The idea behind it is to run efficient breakers, make rezzing ice more expensive and then keep the corp poor that way. It kinda works, but I am not particularly happy with the draw engine and I for the life of me can’t fit plascrete into it… which makes me afraid!

Deck Created with CardGameDB.com Android: Netrunner Deck Builder
Android: Netrunner Deck Builder

Identity:
Whizzard: Master Gamer (What Lies Ahead)

Total Cards: (45)
Event (12)
Quality Time (Humanity’s Shadow #87) x3 ■
Forged Activation Orders (Core #20) x3 ■■
Emergency Shutdown (Cyber Exodus #43) x3 ■■
Sure Gamble (Core #50) x3

Hardware (4)
Spinal Modem (What Lies Ahead #2) x2
Dyson Mem Chip (Trace Amount #28) x2

Program (19)
Crypsis (Core #51) x2
Datasucker (Core #8) x2
Imp (What Lies Ahead #3) x2
Parasite (Core #12) x2
Rook (Opening Moves #3) x2
Yog.0 (Core #14) x2
Corroder (Core #7) x2
Mimic (Core #11) x2
Medium (Core #10) x2
Djinn (Core #9) x1

Resource (10)
Kati Jones (Humanity’s Shadow #91) x3
Liberated Account (Trace Amount #22) x3
Same Old Thing (Creation and Control #54) x2
Xanadu (Humanity’s Shadow #82) x2

Influence Values Totals -
Anarch: 46
Criminal: 12
Shaper: 3

My second deck is a Jinteki Personal Evolution Deck. The idea behind it is, to wait for the runner to take a bunch of netdamage and then score an agenda in the turn in which he has to draw back up before he can run.
Also some of my ice combinations should hopefully be annoying early game (chum + chimera come to mind).

Deck Created with CardGameDB.com Android: Netrunner Deck Builder
Android: Netrunner Deck Builder

Identity:
Jinteki: Personal Evolution (Core)

Total Cards: (49)
Agenda (10)
False Lead (A Study in Static #80) x1
Nisei MK II (Core #68) x3
Fetal AI (Trace Amount #32) x3
Executive Retreat (Trace Amount #39) x2
Gila Hands Arcology (Creation and Control #23) x1

Asset (8)
Jackson Howard (Opening Moves #15) x2 ■
Ronin (Future Proof #112) x2
Project Junebug (Core #69) x1
Snare! (Core #70) x3

ICE (18)
Rototurret (Core #64) x2 ■
Tollbooth (Core #90) x2 ■■
Himitsu-Bako (Opening Moves #13) x3
Neural Katana (Core #77) x3
Caduceus (What Lies Ahead #19) x2 ■■
Bastion (Creation and Control #26) x2
Chum (Core #75) x2
Chimera (Cyber Exodus #60) x2

Operation (11)
Hedge Fund (Core #110) x3
Celebrity Gift (Opening Moves #12) x3
Beanstalk Royalties (Core #98) x3 ■
Precognition (Core #73) x2

Upgrade (2)
Hokusai Grid (Humanity’s Shadow #95) x2

Total Agenda Points: 20

Influence Values Totals -
Haas-Bioroid: 2
Jinteki: 48
NBN: 6
The Weyland Consortium: 7

Thanks in advance guys, any help will be greatly appreciated.

Good luck this Weekend! Here are a few thoughts I have that will try and stay with the theme of the decks.

I would really recommend trying to fit two Account Siphon into this deck. In a deck that tries to keep the Corp poor and leverage that, siphon is king. I would probably cut 3 forged and a shutdown to do that. You are already running Same Old Thing, so you already have synergy there. Additionally, this would free up 2 slots for the Plascrete Carapaces that you badly need. This is probably the biggest change.

Outside of that, I would likely cut the one of Djinn (I don’t think it is a particularly good choice for a singleton) and try to somehow fit in Daily Casts. Alternatively getting some Vamp in here would also synergize well with what you are going for.

To start with I do not particularly like the lack of Braintrusts. Braintrust is really good because it does not need to be advanced previously to score it. I consider Braintrust to be more important than Nisei in Jinteki in general. I would also decide on either False Lead or Gila Hands Arcology, and play two of them instead of one of each. This will help improve your consistency.

I am not sold on the Precognition and find that it is rarely worth the slot. I would probably replace it with Neural EMP to give you additional reach.

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