Time to clear this post up a bit and make it more to the point. Netrunner is by many considered to be on the teetering edge of a problem. There are a few cards that make the game ‘bad’, what bad is is different to different people, but we all consider there to be a really good game left under these problems.
The purpose of this post is to try to guide a community-fueled discussion to come up with a way to tweak the good back out of the bad. The guiding principles, after a lot of discussion here, will mainly be threefold:
- Dampen ‘Tier 0’ Overpowered cards / strategies/ combos
- Soften monostrategic decks to tier 1,5 or remove them if this is impossible
- Keep important power-cards in the game
In adddition, some noted that introducing these bans might tip the power-scale too much in the runners favor so we have a ‘softer’ list of MWL-additions that can be considered optional for those who just want the most pressing problems dealt with. In any of the tournaments i host, however, this will also be used… =)
Links to material fruitful to this discussion - In reverse dating order
https://stimhack.com/netrunner-and-balance-part-1-the-current-state/
##Banned for power-level/synergy
24/7 News Cycle - Many seems to prefer this way of fixing the main problem. Letting BN back out!
Aaron Marron - (disabling vast amount of strategies)
Rumor Mill - (disabling glacier)
Sensie Actors Union - (Enabling opressive and simple horizontal decks)
Hostile Infrastructure - (Enabling opressive and simple horizontal decks)
Sifr - (Above the power-curve, and further enabling top-tier strategies)
Mumbad City Hall - (Overpowered tutor in a small subset of problem-decks)
Faust - (meta-warping and disabling a whole archetype, gearcheck)
##Banned for Monostrategic Play
DDos - (enabler of many anarch-denial strategies and Dyper)
Blackmail - (Overpowered in Val. Case rested)
Accelerated Diagnostics - (enabler of a lot of bad things)
##MWL additions for Corp/Runner balance
Beth-Kilrain Chang - (unneccesarily overpowered, not needed for any specific deck)
Net Mercur - (making stealth decks very flexible, too easy to combo with real econ)
Temujin Contracts - (boosting runner economy, and other-than-crim use)
Mimic - (a way to nerf anarch in general, and encourage less efficient breakers)
Deja Vu - (a way to indirectly nerf parasite and account siphon in anarch)
Caprice Nisei - (counterbalance, and compromise. was originally banned)
Sandburg - (people seem worried, and we have little data, so why risk it.)
Exchange Of Information - Letting Breaking News back out need to deal with this a bit.
#FFG Original MWL
Cerberus ‘Lady’
Clone Chip
D4v1d
Desperado
Parasite
Wyldside
Yog.0
Architect
Eli 1.0
Mumba Temple
NAPD Contract
SanSanCity Grid
Breaking News
Cards for Future Discussion / Controversies
- Breaking News VS 24/7 News Cycle - Can BN be saved?
- Friends in High Places - abusable in foodcoats?
- Faust or not to Faust - Is it still a problem, really?
- Accelerated diagnostics to MWL instead of ban? - Can combo-decks be saved?
- Bring Desperado off the MWL. Runner economy boost?
- Bring Prepaid off the MWL. Runner economy boost?
Phases of this little project
Discussion Phase 1 - Complete
Testing Phase 1 - Complete
Tournament 1 - Complete
Discussion Phase 2 Ongoing
I welcome any ideas, both sceptical and encouraging.