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Official Rules Question Thread


#4615

Do regions still work?

Earlier discussion in this thread concluded that the reason you could only have one region in a server even if no card with the text “Limit one region per server” was active was that the rulebook said so.

I just went to look this up because regions came up in a Reddit discussion, and it looks like none of the current rules documents (LtP, RRG, FAQ) have the word “region” anywhere (except on a card shown in an example).

Given this, is it now legal to have multiple regions in a server, so long as no regions are rezzed? If not, why not?


#4616

Answering my own question, or rather sharing lostgeek’s answer from the Slack:

From the rules reference (section Inactive):

Effects that modify how or when a card can be played or installed affect that card and the game even while the card would normally be inactive.


#4617

Can you trash 0 cards with Emergent Creativity? I know that in most cases, you can use 0 as a number, and it says trash any number or programs and/or hardware (as per the updated errata). Can this thing just be used as kind of a slow SMC?


#4618

I would agree that you can trash 0 cards and then search your stack and install something with 0 discount. 0 is a number.

I would disagree about it being a slow SMC :wink:


#4619

Yes.


#4620

Wanted to raise this because I know there’s an outstanding (informal) Boggs ruling but it just seems wrong: can you bypass on-encounter effects with a Logic Bomb? Near as I can tell, the fact that it’s a paid ability should mean you can’t use it until step 3.1, while Femme Fatale triggers in step 3 allowing the bypass. But our resident Adam fanatic claims Boggs told him the opposite at Worlds. Jacob?


#4621

Boggs giving out that ruling seems implausible to me.

Logic Bomb definitely cannot skip “when encountered” abilities. As you note, the earliest it can be used is after those abilities would resolve.


#4622

Just reporting what I was told. I think it’s plausible Boggs misunderstood the question, but I’m glad I’m not going mad.


#4623

Just want to confirm my thoughts about reducing the cost of 0-cost events/installs with Patchwork. I’d rule that it’s legal because other cards can reduce cost to below zero (i.e. BBG/RNG ruling). So, a negative cost is a valid game state change. Anything I’m missing?


#4624

Yup, you got it!


#4625

Thanks, I appreciate the confirmation.