So I came to the realization that after playing Netrunner for two years. I know nothing about playing the runner.
I've been playing a Andy Parasite deck, but I'm beginning to see that ID isn't really working for me.
Mostly, because my opening turn is spending more time on playing cards from my opening hand to prevent dumping cards in the heap. More often than not, I'll put down breakers I don't need (and end up never really using) and I'll be very cautious with my runs on successive turns to avoid taking damage or losing resources. On top of that I'm terrible with the money I do have, so I'll constantly make runs and not have enough to trash anything or the 4 extra bits for NAPD contract. Run based economies don't seem to work too well for me.
I've tried other decks that were mostly gimmicks which either were too slow (Blackguard-based decks) or too ineffective (Renia/Rook/Xanadu) I've had some ideas on a smear deck, where the runner is giving corps bad pub, to short circuit NAPD contracts.
I want to like this game, I sort of have a handle of what I like playing on the corprate side. (Mostly variations on Weyland Supermodernism, but I may give Jinkteki or Glacier decks a try, I'm not a fan or Fast Advance)
I'm not looking for a deck that "Wins all of the time", I'm just looking for something I can feel comfortable using, that at least challenges the corp player in some way.