Q-coherence works for hyperdriver, although I’m not using it right now. You remove hyper from the game so it doesn’t trigger Q’s drawback, and you can eat them first before eating any harbingers.
My theoretical plan is to not install hunger until it is going to score me an agenda that turn or I’m going to apocalypse. Essentially clone chip is my MU solution. Pop hyper-driver then start running centrals and bring hunger in from clone chip when needed.
I haven’t tested my list and I suspect I’ll have trouble with certain ICE but what I’ve got so far is:
Infamous Apex
Apex: Invasive Predator
Event (18)
3x Apocalypse
3x Dirty Laundry
2x Infiltration
2x Legwork ••••
3x Notoriety •••
1x Prey
3x Sure Gamble
1x The Maker’s Eye ••
Hardware (8)
3x Clone Chip ••••• •
2x e3 Feedback Implants ••••
3x Heartbeat
Resource (10)
3x Data Folding
3x Hunting Grounds
1x Utopia Shard •
3x Wasteland
Icebreaker (5)
3x Endless Hunger
2x Mimic ••
Program (4)
3x Harbinger
1x Hyperdriver •••
25 influence spent (max 25)
45 cards (min 45)
Cards up to Data and Destiny
Deck built on http://netrunnerdb.com.