Hmm. How to put this delicately… I understand why you would leave, and wish you would stay… But as with any other game, if you’re not having fun, then it’s probably just not for you. Thanks for trying out the game and giving it a chance at least.
Netrunner (and, to an extent, Other CCGs that possess a Competitive environment) strikes me as very similar to the Programming profession. Lots of people try it, but only a small subset of them are actually willing to be a programmer. And, for what it’s worth, it’s appearing more and more like it’s something that cannot be taught. To re-state; if you don’t like it now, you probably won’t ever like it. Both require a certain mindset to go at it, to continue to slam your head into that brick wall… And if slamming your head into a brick wall repeatedly doesn’t provide some measure of enjoyment, you probably shouldn’t do it.
For Netrunner… First you slammed your head into the brick wall of SEA-Scorch. Then you slammed your head into the brick wall of Siphon-SOT spam, then Andysucker… Then came the brick wall of RP with Nisei and Caprice. Then someone thought up the brick wall of CI7 which remains to this day, almost unchanged… Then the brick wall of PPVP Kate which was only broken by designer fiat. Then came Dumblefork and HB Glacier… NEH Museum and Gagarin Hot Tubz and IG54…
There’s an endless stream of ‘unfair’ decks. They come and go. Either some new thing gets printed (Rumor Mill singlehandedly dethroned Jinteki Glacier), a new paradigm of play emerges (Siphon Spam doesn’t exist, yet the cards are around to make it powerful… But we know how to play around it now, so it doesn’t matter. Notably, even the ‘counter’ card of Targeted Marketing didn’t affect Siphon.), or designer fiat alone makes the deck untenable (PPVP Kate, Dumblefork, Fastrobiotics).
It takes a special kind of crazy to look at this and say this is something you want to do and dedicate time and energy to. For my part, at least, I find it a challenge. My fundamentals are good enough (not great, mind) that when I look at an opponent that’s doing something ‘dumb’ or ‘unfun’ or a ‘negative play experience’, I see a challenge to overcome. I go ‘Damn, CI7 was really unfair… What can I do to actually just neuter their deck and destroy them?’ That’s my fun, and my reason to stay on. I have to beat the thing that beat me. No matter how long it takes or how futile it seems. My fun is finally overcoming and beating it. (Which, btw, I haven’t managed to really do yet for CI7. I’ve come close, though. NEXT TIME, GADGET!!!)