Is it better to use Turning Wheel Counters to gain +1 or +2 accesses as they accumulate or to save up until you can get a power turn with +4 or more?
The question arose for me after watching @beyoken’s latest video. At the 14:20 mark, Andy runs and steals an NAPD off the top of R&D while she has 2 Turning Wheel counters. At that point, R&D has 18 cards and 4 agendas are scored or stolen. As it turns out, if Andy would have cashed in the Turning Wheel, she would have won the game at that point as the next card was also an NAPD.
Of course, it is easy to say that would have been a good play in retrospect. But I’m wondering how you decide if it would have been a good play before learning what the unseen card was, and more broadly how do you decide when it is a good time to spend Turning Wheel counters?