Of course you can, but then you have many moving pieces which needs to be installed in the right order to be efficient. Not saying it is impossible, but I don’t think it will be the best build for her.
But even with gameday/Beach party, comet and Hayley are anti-synergistic. Also, beach party slows down Hayley, which seems a bit counterproductive.
Aesop/Armitage/Beach Party could be reasonable. Aesop econ, use Beach party to swing a few game days, pitch it for 3 creds, etc.
The key to Hayley is going to lie in the rulings on timing windows regarding Test Run/Modded/Stimhack/etc. Being able to play events that install as well is where the power turns and the real appeal to play her are. If you’re just going for a touch of click efficiency I feel like Kate or CT will be better usually. We’ll see.
Why do we need rulings about them? If you install a program during an event it will trigger Hayleys ability before the event has fully resolved. So comet will trigger after the double install.
On a side note, I wish the art of beach party was more in-universe. The art would be really cool with, say, Andy, Kate, and Reina Roja rocking bathing suits while playing volleyball or something. Throw a few guys into the mix - Gabriel and Exile talk shop while Valencia and Hayley get a tan in the background.
I always think it’s interesting seeing our runners on other cards, and seeing them busy with things outside of running could be interesting and give a glimpse into their personality.
You see? I don’t know anyone’s personality other than a few lines on a few cards. Some opportunities like thus to try and flesh out the runners a bit more with art is something I would hope FFG would jump on.
I may be thinking of this incorrrctly, and I’m not a shaper player, but Hayley seems better than Kate as long as you can use her ability to install twice.
Kate can install ppvp and a clone chip for two credits and two clicks.
Hayley can install both for three credits and one click and then, if installed, use symmetrical visage to get a credit and a draw on the second click. If visage isn’t installed Hayley can still just click for a credit, equalling Kate.
This only makes sense if Kate is choosing to play “inefficiently” foregoing her bonus on one of the hardware cards. Why would she install ppvp and clone chip on the same turn? Seems like you are comparing a “bad” Kate play with a required / max efficiency Haley play. The only double hardware play I can see that this really works in is double clone chip?
Ofc, I’m not arguing that PPVP/CC gamble in Haley is bad, in fact that’s the ideal case. I’m saying I’m having a hard time seeing where Kate would install PPVP/CC (or even two pieces of hardware) on the same turn, instead of saving 1 card for next turn to get 2 credit savings instead of 1. So the statement “Hayley can still just click for a credit, equalling Kate.” is wrong, because you’re assuming “bad” Kate play.