Nope. All stealth Kate. The deck couldn’t function while tagged econ wise, and leaned on recurring credits to do the lifting while breaking. Advancing Salvage past a certain point meant I would have to spend straight money on breaking it, which the deck couldn’t really handle.
Valley Grid does combo with Salvage, since running through no subroutines counts as breaking them. Throw in a Whirlpool and Hiro/Edge of World and you got yourself a flatline combo any Johnny would love
The sad part? Works the same way with Troll, costs the same amount of influence, is less vulnerable to Parasite, is 1 credit cheaper, has an additional effect (which is actually relevant) and you don’t end up having Salvage in your deck.
I do applaud your dedication to making Salvage less bad than hilariously unusable, though!
(the best version of that combo probably features Ireress - just one influence and zero to rez. Val gives it a sub, but that’s not inherently a bad thing :P)
Almost mentioned the exact same thing about Troll, but then I realized that if you really are ‘all in’ on the jank, you’d prefer not to potentially end the run with Troll’s encounter trace. How will they hit the Edge of World at the base of the server otherwise? At which point though, in this alternate universe where the most profoundly janky combos assemble perfectly in one’s hand, the Runner clearly already has Lemuria Codecracker installed and will just Feint into HQ to expose your trap. Checkmate, Salvage!
All stupidity aside, in Calimsha’s ‘pipe dream’ scenario (where one presumably is actually trying to score points), Troll is miles better. Put simply, Salvage really is… unsalvageable. The joke has been made before many, many times, but its repeated use speaks to the deeper truth inherent. Also, cheap wordplay is fun.
As @divadus says, you don’t want to give the Runner a way to end the run, since you need to have Valley Grid rezzed for it to count towards grip maximum size reduction:
You do have a great point about Ireress. But the more cheap no-subroutine ice the better, since your preferred kill server is Whilrpool, then 3x no-sub ice, then Edge of World or 4x no-sub ice and Chairman Hiro somewhere.
All of this to say, FFG has shown, time and again, that they will make old cards, that have been panned, more usable. This is by no means a competitive deck, but there are players that will see this, build it and play it for some time and enjoy the game. And people like that are the vast majority of the Netrunner base (as has been pointed out already), which allows us, competitive players, to play a game that’s healthy and will be around for a long time.