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Deckspace: Stronger Together With Markus 1.0

Finally. (10 chars)

Yup, and I figured out when I was out to lunch.

Guess who appears to be stupid now ! :slight_smile:

Do you think Markus might replace Eli in RP? I know it’s less taxing, but with Eli on a central runners just bounce off of it to get at your remotes. With Markus they can’t just “bounce” unless they’re willing to trash something, spend a click, or break it.

Also, the real problem with Sherlock is that it’s way way too conditional; First, you need the runner to not click through it. Then, you need the runner to not break it. Then, you need to beat him at the traces. And finally, the runner can just draw and install again if he wishes.

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I think this is a great point, I’ll be swapping out Eli for Markus in my RP.

I’m not saying it should be an auto-swap (yet), but it’s certainly worth testing. I know I will.

Eli on remote seems far more important to RP than markus on central. In a pinch, markus only takes 1 click to get through, making the bioroid + ELP + RP ability combo much less potent. The runner can simply alleviate the click pressure by having some empty caches or clone chips or same old things installed in advance.


I’m planning on trying both when its out. I think they’ll be great stacked together, and it’ll be good to have a “painful” bioroid for centrals. It’ll only be 6 influence and probably be worth it; then again I haven’t played RP since pre Honor & Profit (it just seemed too easy & popular [netrunnerhippster]).

Markus seems more likely a swap in PE than RP, I’d say. the money difference doesn’t matter a lot, but it provides a bit of extra danger, even if it’s unlikely to fire frequently. That said, lots of people don’t worry about having a barrier breaker vs PE, so…

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doesn’t help criminal or anarch :wink:

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I really like 3x tollbooth in RP, so it’s hard to find influence after that.

3x archer. :wink:

Just read this article… Where are the Architects? Isn’t it an auto include?
I mean NEH FA plays it almost exclusively, and this deck does a lot of things that NEH FA does as well…

What am I missing?

With Brain Taping Warehouse released in the SanSan cycle, an efficient bioroid-focused deck might be worth a new look. Essentially, BTW is a better version of PAD Campaign for this deck. If the Runner runs early, you get a discount. If they run late, much of your ICE can no longer be clicked through. It’s not even unique. This should now be mandatory in any ST deck.

The way I look at ST is that it needs to do something different than EtF. Trying to do what EtF does, but in a different flavor, just means it’s probably just plain better in EtF and our experiment with ST is pointless. Whereas EtF would prefer to go with asset econ, ST does not get the install credit and ought to shift away from that (somewhat) and go for more operations.

Bioroid Efficiency Research and OAI are better in this deck than they originally seem to be. In short, you will only use these on the expensive ICE, which is nearly all of your 2.0 ICE plus Wotan. In order to break all subs on an expensive 2.0 the runner must play a card since they cannot entirely break with clicks.

It’s ok to drop any 2.0 in the Archives when they can be recurred by numerous cards, sometimes for a nasty surprise, and at a budget price! Speaking of 2.0, all of them are best friends with Project Wotan…which means they can all get another sub that requires breaking, making them more reliable investment by BER/OAI. Even D4v1d can’t break all the subs on your big ICE by itself if you’ve got a Project Wotan at the ready.


[URL=http://netrunner.meteor.com/card/haas-bioroid-stronger-together-what-lies-ahead]Haas-Bioroid: Stronger Together[/URL]

Agenda (8)
3 [URL=http://netrunner.meteor.com/card/accelerated-beta-test-core]Accelerated Beta Test[/URL]
1 [URL=http://netrunner.meteor.com/card/eden-fragment-the-spaces-between]Eden Fragment[/URL]
1 [URL=http://netrunner.meteor.com/card/priority-requisition-core]Priority Requisition[/URL]
1 [URL=http://netrunner.meteor.com/card/project-vitruvius-cyber-exodus]Project Vitruvius[/URL]
2 [URL=http://netrunner.meteor.com/card/project-wotan-creation-and-control]Project Wotan[/URL]

Asset (9)
3 [URL=http://netrunner.meteor.com/card/brain-taping-warehouse-the-valley]Brain-Taping Warehouse[/URL]
3 [URL=http://netrunner.meteor.com/card/jackson-howard-opening-moves]Jackson Howard[/URL]•••
3 [URL=http://netrunner.meteor.com/card/private-contracts-cyber-exodus]Private Contracts[/URL]

Upgrade (2)
2 [URL=http://netrunner.meteor.com/card/sansan-city-grid-core]SanSan City Grid[/URL]••••• •

Operation (12)
3 [URL=http://netrunner.meteor.com/card/bioroid-efficiency-research-creation-and-control]Bioroid Efficiency Research[/URL]
3 [URL=http://netrunner.meteor.com/card/blue-level-clearance-fear-and-loathing]Blue Level Clearance[/URL]
3 [URL=http://netrunner.meteor.com/card/hedge-fund-core]Hedge Fund[/URL]
3 [URL=http://netrunner.meteor.com/card/oversight-ai-a-study-in-static]Oversight AI[/URL]••••• •

Barrier (6)
3 [URL=http://netrunner.meteor.com/card/eli-1-0-future-proof]Eli 1.0[/URL]
2 [URL=http://netrunner.meteor.com/card/heimdall-2-0-creation-and-control]Heimdall 2.0[/URL]
1 [URL=http://netrunner.meteor.com/card/wotan-second-thoughts]Wotan[/URL]

Code Gate (4)
1 [URL=http://netrunner.meteor.com/card/viktor-1-0-core]Viktor 1.0[/URL]
3 [URL=http://netrunner.meteor.com/card/viktor-2-0-creation-and-control]Viktor 2.0[/URL]

Sentry (6)
3 [URL=http://netrunner.meteor.com/card/architect-up-and-over]Architect[/URL]
3 [URL=http://netrunner.meteor.com/card/ichi-2-0-creation-and-control]Ichi 2.0[/URL]

ICE (2)
2 [URL=http://netrunner.meteor.com/card/howler-creation-and-control]Howler[/URL]

Possible Changes:

  • A small part of me wants that Vitruvius to be a Mandatory Upgrades, but that line of thinking is a dream.
  • To combat the E3 problem, you could drop an OAI and SanSan for a couple Power Shutdowns.

Disclaimer: This is a theorycrafted deck idea, so some cards may be better or worse than anticipated. Not saying this is a phenomenal deck or anything, but I think it could shed inspiring light on a shunned ID.