Official Stimhack OCTGN League PART IV

1, don’t wine, save yourself the trouble and VM a windows machine in VirtualBox(it is doable though)
2. OS,kernel,wine version
3. Did you make sure octgn ignored ssl, and did you disable hardware rendering
4. Can you post a debug file of wine trying to run octgn? where does it crash

Could you do a guide? You might help a lot.

On topic: new league will start 6th of Juli. A day after Top 4. We will post more info.

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I have a mac and am computer stupid.

I use VMware and windows 8 on 2007 iMac 4gb of ram with no issues.

Bjester’s guide can be found here

@dogs OFC you are, you have a Mac

You can take a look at playonmac, but Mac has issues with .net framework ATM, so virtual box it is!

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Let’s move the Linux discussion to the other topic

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On the topic of the poll, I voted “no”, but mostly because I agree with the arguments already mentioned by @Kesterer, @ItJustGotRielle, and @Bahram. It would effectively be two leagues, and I don’t even know if that’s a good thing.

For one thing, it dilutes the player pool available to everyone. If even 10% of users use Jinteki.net as opposed to OCTGN, that’s 25 players (based on this league’s standings). I work nights, and so most of my league time came during the morning (US Central), and I was waiting 5-10 minutes for an opponent sometimes; on two or three occasions, I couldn’t find one at all. So it’s potentially more league games that outright don’t happen because of cross-platform differences.

That said, continuing on @jrp’s point, I think two leagues players can use any means of actually playing that they like once they’ve decided to play each other. If @Bahram calls me up for a one-and-one, and says “Jinteki.net is super-cool and totally functional right now, let’s game on there”, the substance is the same and there’s no real loss here because the game was arranged ahead of time anyway. If @JRP comes visits me in Louisiana some time and wants to get in a league match IRL, there’s functionally no difference, since it was pre-arranged again anyway.

So, ultimately my final answer is this: I think random matches should be preferred on OCTGN, or Jinteki.net is OK if OCTGN doesn’t work for you. Pre-arranged matches should use any medium the players can agree on, since the part the matters (the Netrunner match itself), is unaffected by the medium used*. But to maintain a high rate of random matches actually getting played, I would prefer if one client is the “standard” and should be used if at all possible.

*Of course, we all know this isn’t 100% true, facial tells and the like aren’t possible over the computer; we use OCTGN for expediency’s sake, not because it’s the best possible method. Preferably, we could do this league IRL, and there would be no issue with anyone wanting to play anyone else, but that’s just not possible. So we go with the best alternative. If it is possible to arrange a match IRL (the preferred method, if available), we shouldn’t discourage that. It’s also better training for when you have to play competitively in a tournament.

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I don’t play on OCTGN because I’ve had one game too many get FUBAR after a disconnect.

So if y’all would allow games on Jinteki, that would be great. Might get some mac users up in here.

It’s live…almost :wink:

Did the finals ever take place?

Nope, they can’t find a date.

SHL finished today. Not all games were played, but Josh lead on points and he is our winner

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