So, here’s the challenge. You can build whatever deck you want, but your win condition has to be scoring out (so not net damage, combo or kill) and you can’t use any 3/2’s. Nor, for the sake of argument, can you use other fast advance or never advance tricks. You’re going to score out the old fashioned way; by scoring 5/3s and 4/2s in a remote over multiple turns.
I’ll take a generic Shaper deck with some breakers and Beth and I’ll spend the first few turns setting up my board. Once I’ve done that I’ll mash my face in to Magnum Opus five times a turn, every single turn, unless you’ve got four points or more and have left an agenda advanced in a remote.
You can play this game a bunch of times, and you’ll find two predictable results.
- The Shaper deck will win the vast majority of games.
- Neither player will have any fun.
Setting up a remote lock is incredibly easy given all the tools available if there’s no pressure on runners to respond to other threats while deck building. All that you achieve by removing all 3/2s from the game is limiting the different win conditions that the corporation has available to them, which at the same time allows runners to focus on the ones that do remain.