Good thoughts, @Sanjay. Thanks.
I am playing Silhouette because I find expose to be a useful effect in games I play. I find it useful the same way a Kate player finds the -1 cost to install stuff useful. Maybe the deck would be better out of Andy. I don’t argue that, but I find being able to expose cards during game play quite a useful thing. Maybe if I were a more advanced player, I would not find it so useful because I would be better at guessing what players are installing in remotes, etc. But I find even being able to expose ice helpful because it makes it easier to avoid painful face checks and not having to guess about cards in remotes helps me foil never advance plans.
That said, I’m not trying to go “all in” on making it an expose deck. I tried to build a deck using Blackguard, but I found the 11 cost just so high as to make it impossible to use. I think expose has value – even if it is hard to quantify – just like Andy’s ability or Gabe’s or any other runner. In this case, the value is in allowing me to make fewer “guesses” and to run more aggressively because I am not having to hedge about that card that I don’t know what it is. Again, stronger players may not find that ability terribly useful, but I find some utility in it. (I took some encouragement in all this when I learned the two-time world champ made a card with an expose effect on it.)
So after trying to play around with various attempts to build around the ID ability, I found that a “good stuff” Criminal deck was what worked the best for me.
I think the combos mentioned in your list are all interesting and do give some synergy with Silhouette’s ability. One idea I played around with was a Blackguard - Snitch - Au Revoir build that also played Emergency Shutdown. The new Exploit might work here, too. The whole idea was to use forced rez and derez to control and choke the Corp. I could not get it to work, though.