Home | About | Tournament Winning Decklists | Forums

Alright, let's see your C&C decks

They added the full C&C set to cardgamedb and that other deck building site. Let’s see what you guys have been theorycrafting, I wanna see some interesting ideas!

I’m excited to play this HB deck:

Deck Created with CardGameDB.com Android: Netrunner Deck Builder

Haas-Bioroid: Engineering the Future (Core)

Total Cards: (49)
Agenda (10)
Gila Hands Arcology (Creation and Control #23) x2
Sentinel Defense Program (Creation and Control #7) x2
Project Wotan (Creation and Control #6) x2
Project Vitruvius (Cyber Exodus #51) x2
Private Security Force (Core #107) x2

Asset (11)
Cerebral Overwriter (Creation and Control #9) x2
Aggressive Secretary (Core #57) x2
Eve Campaign (Humanity’s Shadow #92) x2
Adonis Campaign (Core #56) x3
Snare! (Core #70) x2 ■■

ICE (20)
Minelayer (Creation and Control #18) x2
Matrix Analyzer (Core #89) x3 ■■
Eli 1.0 (Future Proof #110) x3
Neural Katana (Core #77) x1 ■■
Bastion (Creation and Control #26) x2
Pop-up Window (Cyber Exodus #56) x3 ■
Rototurret (Core #64) x2
Enigma (Core #111) x2
Ichi 2.0 (Creation and Control #17) x2

Operation (8)
Successful Demonstration (Creation and Control #14) x2
Hedge Fund (Core #110) x3
Green Level Clearance (A Study in Static #70) x3

Upgrade (0)

Total Agenda Points: 20

Influence Values Totals -
Haas-Bioroid: 38
Jinteki: 6
NBN: 9
The Weyland Consortium: 0

It’s a pretty old-school deck, lots of traps and econ, and may play more like Jinteki than what we normally consider HB play. The gimmick is using Matrix Analyzers to move your traps/agendas to 3 advancements… a runner can’t handle 6 brain damage, obviously. I think this deck will probably naturally play horizontal to a degree, because you can always set up a new Matrix Analyzer server if you want to put the runner in a more complicated spot. The goal is to mix advanceable traps and agendas in such a way that the runner is forced to call your bluff once in a while. There is a lot of econ in this deck – I think it’ll need it, because you’re going to be spending a lot on traps.

From playing a Jinteki version of this, I know that R&D digging is absolutely the right response, so I went with Minelayer to try and nab both an extra ETF credit for the install as well as help develop R&D defense. I went with Ichi 2.0 instead of 1.0 because you can’t break every subroutine by clicking which I believe is kind of a big deal. I like Vitrivius in this deck to bring back traps. Anyway, not looking for super serious comments since it’s just theorycrafting, but I wanted to get the ball rolling to see what kind of decks you guys were tinkering with!

1 Like

Cool. I noticed in all the games we played R&D was king – if you didn’t defend R&D (and even if you did), controlling it with Indexing or Interface was everything. I think Awakening Center is interesting for that reason, as a 10-cost R&D run is sort of worth it, unless you’re going to hit an Ichi 2.0 at the end. But I dunno. I’m gonna try this ST deck as a response to the R&D attacks:

Deck Created with CardGameDB.com Android: Netrunner Deck Builder

Haas-Bioroid: Stronger Together (What Lies Ahead)

Total Cards: (49)
Agenda (8)
Priority Requisition (Core #106) x3
False Lead (A Study in Static #80) x1
Project Wotan (Creation and Control #6) x3
Director Haas’ Pet Project (Creation and Control #4) x1

Asset (8)
Melange Mining Corp (Core #108) x3
Adonis Campaign (Core #56) x3
Aggressive Secretary (Core #57) x2

ICE (22)
Eli 1.0 (Future Proof #110) x3
Ichi 1.0 (Core #62) x3
Viktor 1.0 (Core #63) x3
Ice Wall (Core #103) x3 ■
Pop-up Window (Cyber Exodus #56) x3 ■
Ichi 2.0 (Creation and Control #17) x2
Enigma (Core #111) x3
Heimdall 2.0 (Creation and Control #15) x1
Rototurret (Core #64) x1

Operation (7)
Hedge Fund (Core #110) x3
Bioroid Efficiency Research (Creation and Control #13) x3
Precognition (Core #73) x1 ■■■

Upgrade (4)
Awakening Center (Creation and Control #21) x2
Midori (Future Proof #113) x2 ■■■

Total Agenda Points: 20

Influence Values Totals -
Haas-Bioroid: 43
Jinteki: 9
NBN: 3
The Weyland Consortium: 3

It’s actually pretty slow, but I think that’s ok. I was getting hosed left and right by tutors when I tried to rush – an SMC Stimhack to bring up a Femme, TR Femme, Femme Femme Femme basically. I’d want two ice on R&D before building a remote in most situations, I think – those early TR Femme + Indexing are absolutely devastating.

I saw Hollis vs. jopejope on youtube. I’m impressed by Kate with the new C&C stuff. Needs more testing, but my first game against Jinteki it was impressing. It seems low on cash, bit Kate’s ability and Saharasra helps a lot. Here’s my pile.

Kate recursion (45 cards)

Kate “Mac” McCaffrey: Digital Tinker

Event (17)
3 Diesel
1 Escher
2 Indexing
1 Levy AR Lab Access
3 Scavenge
3 Sure Gamble
2 Test Run
2 The Maker’s Eye

Hardware (5)
2 Akamatsu Mem Chip
3 Clone Chip

Resource (3)
3 Daily Casts

Icebreaker (6)
3 Atman
1 Corroder ••
1 Femme Fatale •
1 Gordian Blade

Program (14)
3 Datasucker •••
1 Magnum Opus
1 Medium •••
3 Parasite ••••• •
3 Sahasrara
3 Self-modifying Code

Built with http://netrunner.meteor.com/

Yeah, Jopejope’s deck was really interesting, puts a lot of pressure on the corp. I like that he can Clone Chip or SMC out a Parasite to kill Rotos at any time. It’s so different from other Kate decks, because you’re poor so much of the time but it’s ok.


Sahasrara Noise:

3 Sahasrara ******
3 Crypsis
1 Corroder
1 Yog

3 Datasucker
3 Parasite
3 Imp
2 Medium
2 Nerve Agent
2 Djinn

3 Grimoire
1 Clone Chip **

3 Sure Gamble
1 Deja Vu
1 Stimhack
1 Inside Job ***
1 Infiltration
1 Plascrete Carapace

2 Pawnshop ****
3 Wyldside
2 Kati Jones
3 Daily Casts

Kate: “Professional” Anarch

3 Atman
1 Femme *
1 Yog *
2 Datasucker **
1 Parasite **
1 Imp ***
1 Nerve Agent **
3 Sahasrara
3 Self Modifying Code
1 Deus X
1 Magnum Opus

3 Clone Chip
3 R&D Interface
3 Akamatsu Mem Chip
2 Grimoire ****

2 Scavenge
2 Test Run
1 Escher
3 Sure Gamble

3 Professional Contacts
3 Daily Casts
2 Kati Jones

Andromeda: Daily Caster

3 Crypsis
2 Corroder ****
2 Yog **
2 Ninja
2 Special Order

3 Datasucker ***
3 Account Siphon
3 Emergency Shutdown
3 Sure Gamble
3 Dirty Laundry
1 Inside Job
1 Infiltration
1 Forged Activation Orders

3 Desperado
3 Plascrete Carapace
1 E3 Implants
3 R&D Interface ******

3 Daily Casts (Despite the potential Tag-Me aspect of this deck, this card is amazing early on. You dont become tag-me until midgame, and its not a requirement that you accept tags).
2 Kati Jones
1 Bank Job


HB: Schrodinger’s Surprise

With 50% chance, play this deck:
3 Beta Test
3 Vitruvius
3 Efficiency Committee
1 Haas’ Pet Project
1 Gila Hands Arcology

1 Archer **
2 Popup Window **
2 Ice Wall **
3 Rototurret
2 Enigma
1 Datapike
3 Wall of Static
3 Eli 1.0
1 Ichi 1.0
2 Ichi 2.0

2 Corporate Troubleshooter
3 SanSan City Grid *********
3 Adonis Campaign
3 Melange Mining Corp

3 Hedge Fund
1 Biotic Labor
1 Archived Memories
2 Green Level Clearance

With 50% Chance, play this deck:
3 Beta Test
3 Vitruvius
3 Efficiency Committee
1 Haas’ Pet Project
1 Gila Hands Arcology

1 Popup Window *
1 Ice Wall *
3 Rototurret
3 Engima
1 Datapike
3 Wall of Static
3 Eli 1.0
1 Ichi 1.0
3 Ichi 2.0

1 Corporate Troubleshooter
3 SanSan City Grid *********
3 Adonis Campaign
3 Melange Mining Corp

3 Hedge Fund
1 Biotic Labor
2 Archived Memories
1 Scorched Earth ****
2 Green Level Clearance

This deck is the original deck, with:
-1 Archer **
-1 Corporate Troubleshooter
-1 Ice Wall *
-1 Popup *

+1 Scorched Earth ****
+1 Enigma
+1 Ichi 2.0
+1 Archived Memories

The combination of these two decks, played against a repeat opponent with Tagme Criminal, is quite interesting.

NBN: Midseason Archers
Making News

3 Astroscript
3 Project Beale
3 Breaking News
2 Gila Hands Arcology
1 Priority Requisition

2 Archer ****
3 Caduceus ******
2 Flare
2 Draco
3 Popup Window
3 Tollbooth
3 Bastion

1 Corporate Troubleshooter *
2 Bernice Mai
3 SanSan City Grid

2 Adonis Campaign ****
3 Melange Mining Corp

1 Closed Accounts
2 Psychographics
2 Midseason Replacements
3 Hedge Fund

Weyland: Brute Force
Original Weyland

3 Project Atlas
3 Government Contracts
1 Priority Requisition
2 Hostile Takeover

3 Green Level Clearance ***
2 Successful Demonstration **
3 Hedge Fund
3 Beanstalk Royalties

3 Oversight AI
1 Snare **
1 Sea Source **
1 Aggressive Secretary **
3 Scorched Earth

2 Corporate Troubleshooter **

1 Data Raven **
3 Archer
3 Shadow
3 Caduceus
3 Ice Wall
2 Hadrian’s Wall
3 Engima
1 Datapike

Alex, thanks for continuing to contribute so much to the community, this is a really solid slice of the metagame here. For the most part, I like all of the lists you posted; however some things about the weyland deck kind of stand out to me - mostly because I’ve been thinking about Weyland with cerebral overwriter lately.

Looking at the influence package first:

2 successful demonstration
3 green level clearance
1 aggressive secretary
1 snare
1 sea source
1 data raven
2 corporate troubleshooter

The transactions are great, green level clearance is one of the best weyland cards. Successful demo strikes me as a card that is probably fine as a 1 of, I’m sure it’s absolutely crushing after a good shooter though.

sea source - I get that there is a ton of value in diversity, and that unpredictability is your main asset as a corporation these days. When I run, I find myself being able to quickly identify what cards my opponent has in his deck by mentalling putting a decklist together based on what I see - I am sure other runners do this as well, so the 1 ofs have great value in that regard…

But you are still playing a combo deck, you actually get less utility out of sea source as a singleton than you do as a 2-3 of. If I draw a sea source, I know that I can’t use that sea source to do anything but set up scorched earth because it’s the only card in this deck that can do it without the runner tagging himself. If I am playing 2 scorched earths, I know I can safely use 1 to kill katie jones, and still be able to secure a combo win later.

The lack of posted bounty (even just 1) compounds this issue.

snare - hilarious as a 1 of, since they have to play around it for the rest of the game once they see it.

aggressive secretary - I thought I’d be cool with cerebral overwriter since it basically wins you the game once they get 2 brain damage, but aggressive secretary is a card that ACTUALLY wins you the game once they hit it.

Agenda Package:

I think executive retreat might be better than prioirty requisition, you are set up for a long game with a 9 agenda composition, and I think the value of +4 clicks worth of free draws will position you better to win once the game starts getting long than rezzing something for free.

Anyway those are my thoughts, I agree with the other stimhackers when it was brought up in other threads about how program trashing is going to be the new meta (new old meta?).

I kindof like how 1-of Sea Source makes them have to worry about it all game, even if you dont have it. But you could always add a second.

I like Priority over Executive in a deck with Archers and Hadrians. Sometimes you dont want to shuffle your hand in. You might have part of a scorch combo.

Alternately, -1 Executive, -2 cards, +2 Posted Bounty +1 Hostile is possible.

I havent played a ton of Weyland recently. I’m less sure about what is a strong build for it, than for things like HB, NBN, and Andromeda. But Weyland is a strong corp right now. Killing the runner is a good strategy in an era of runner dominance. When its hard to score 7, killing looks stronger.

Also apparently Weyland was 50 cards due to miscounting. So cut 1 i guess. Not sure what. Maybe Datapike or Caduceus.

Yeah, I’m pretty sure that the main reason why Weyland’s win rate is up on OCTGN is because flatline is the strongest play available to corps right now. Jinteki is pretty fierce these days imo too. Maybe time to consider splashing Jinteki hate as well as plascrete?

I think so, especially as you can run into HB damage decks too. I need to fit a couple plascretes into these runner decks. I also really like having Deus X as a tutor target. Its critical vs Jinteki, while also nailing those HB oversighted Heimdalls and Januses.

The problem with Jinteki (And I main Jinteki a vast majority of the time and consider myself quite proficient with my win rates) is that if you see Net Shield (lol pretty scarce but effective) or the much maligned Feedback Filter, it just hurts Jinteki so much. I pretty much want to scoop any game where Feedback Filter comes out against a strong runner. It basically lets you run willy nilly at anything and never have to worry about anything. Obviously they need money to use it, but against a good smart runner, you’ll just always be poor, or poorer than the runner.

I find great Jinteki players will beat a large number or players, but they win because those players make stupid mistakes. If you are a smart runner, it’s VERY hard for Jinteki to win. It also doesn’t help that even Deus X can put a wrench into things if you try to flatline, which is arguably the best reason to main Jinteki right now. I really wish Sentinel program was neutral so Jinteki could use it.

Feedback Filter is a strong hate card vs net/brain damage. The fact that its hardware makes it way better than net shield.