@bluebird503 and I messed around a bit on Wednesday with an Architects deck he built. I, as the runner, won both games we played, but we did get to see the ID power in action so I wanted to throw out a few thoughts.
Eli 1.0 is obviously very good, but he sucks a lot early for getting good use out of your ID. Our first game, he found 2 Eli 1.0’s early, and placed them on centrals. My gameplan from the get go was to waste his ability by face-checking some ICE with an SMC out to make him rez things, but to never actually break them until later in the game when I could have more impactful runs. He needed to keep me out of HQ, so he had to rez an Eli after his first install, install, click-for-credit opening. This was the start to a very bad opening for him. I think by the end of the game, he’d gotten like 4-6 credits of value off his ID. Admittedly, I had a really good Indexing that nabbed several points, so if the game had gone on longer then he might have gotten more value off it.
The second game I tried to do the same thing, and ran R&D on click one. This time, a Ravana 1.0 was what awaited me. This was kinda good for him, since there were no other rezzed Bioroids for it to steal the subs off of. I couldn’t bounce off it, since the subs just fire, so I pass the ICE by default and he rezzed an Eli over HQ. Now to get in anywhere, I have to get by either a str 4 Barrier with 2 ETRs, or a str 5 Code Gate with 2 ETRs. When I do so, he gets more free ICE. This game went very differently, with him getting something like 10 credits by turn 4. By the end of the game, I’m pretty sure he’d snatched more value than ETF would have. Again, I’d won, but he also got insanely unlucky again with a great Indexing run on my part.
Anyhow, despite the losses, I think there’s a good deck in here. Just thought I’d spew a little info about our games.