not necessarily super important, but i think it's worthy noting that the runner has to pass a rezzed piece of Bioroid ICE
turn one Eli 1.0 over HQ and R&D means the runner can poke one server, bounce, and then poke the other, effectively turning off your ability, so i think it's important to include some taxing/porous Bioroids like Fairchild and Ichi, maybe even Sherlock, and definitely some etr Bioroids that can also punish face-checks like Viktor and Heimdall, and Markus 1.0 might actually be a bit better than Eli 1.0 here (less influence when you only have 12, plus they're both the same to rez with AoT's ability). the runner can't just bounce off these ICE, so they have the choice of breaking one to two to prevent getting hosed with brain damage, trashing installed cards, etc., or breaking all and giving you an early chance to shore up your defences faster
also Ravana 1.0 seems like an almost immediate include, since it'll likely have lots of subroutines to choose from, but you can also essentially rez it in the scenario of first turn ICE up HQ and R&D... where normally Ravana would be useless here, but with AoT, you can rez it, get the free rez on the other server, and open up some targets for Ravana. granted, they walked through the first time, but that's pretty much worst-case scenario. later on, it's pretty brutal, especially with stuff like Viktor, Fairchild, Heimdall, etc.
obviously this is all theory-crafting, but i think this might have some anti-synergy, since you're rezzing ICE with Surat and thus lower potential targets for your own ability. my point is that, with Surat, you might be better off with the extra econ and influence from EtF