I was imagining what it would be like if the restricted cards were just ban. I understand why they are restricted and I think that it’s an elegant solution in some ways. Props to the design team. Still, I’m asking for peoples thoughts and philosophies on the topic.
One thought, rather than have cards that are acknowledged to a bit imbalanced why not just ban them and print new versions in a new data pack. Release a version of Obokato that cost 3 damage to steal or a version of Film Critic that you have to trash with each use, or something like that. The cards still have important roles in the meta-game to fulfill so replacements would be necessary, but they don’t have to still give players that feeling we know so well when your entire deck concept gets hard countered for 2 credits. I’m thinking of Film Critic in particular here but the same concept applies to a few of them.
While they are at, maybe even makes Jeeves 1 less to trash and ban CI/release a new version where your credits are equal to your HQ limit up to 8 cards or something. in a game of 1000 cards, there are certainly a couple of cards that could benefit from some tweak.
I always compare to Netrunner’s meta to the kind of metas you see with esports or MMOG’s. Those games have the benefit of of offering system wide patches. This is obviously impractical when dealing with B&M card-printing factories, but some equivalent process in the more extreme cases could only make a good game better, IMHO.
Or do you think the restricted cards add a fun element, having that one power card you are thrilled to draw or something like that?