In various discussions about the state of the meta, I’ve noticed people suggesting that faster rotation might help with some of the current common complaints. I think that would be interesting to explore in a more concrete way, so here’s a proposal for a fast rotation format.
I’m calling the proposed format Chronos, because it’s based on deliberate forgetting, and because having a name makes it easier to talk about. I am not opposed to changing the name if someone suggests something better.
Here are the goals I think this format should have:
Have a very different meta - This is the main idea behind TheBigBoy’s 45-card ban list format, which turned out to be pretty interesting, so let’s copy it.
Have a much more dynamic meta - This is a big part of what would set it apart from the 45-card ban list, I think.
Have a lower power level - Hopefully this will help keep games interactive, as that's a big thing people have been complaining about.
- Be easier & cheaper for new players to get into
Be future-proof (or at least future-resistant) - That is, try to avoid things that would definitely need ongoing management, such as a format-specific ban list or restricted list that would need to be updated regularly.
Be simple - I think it will be easier to get people to try a new format if the format rules can be explained in quickly and easily.
With the above goals in mind, here is my proposal for the format:
- No data packs outside of the two newest released or partially released cycles are allowed
Decks can only use one core set - This will help keep the meta different, by making it harder to implement some common standard archetypes. It will also help with keeping the cost of entry low.
- The deluxe expansions are allowed
The MWL applies - Many of the cards on the MWL will be either already rotated out or limited to one or two copies per deck, but Parasite and Clone Chip won’t be affected by the above restrictions at all, and limiting Yog.0 to two copies probably won’t do much. So I think using the MWL will help with keeping the power level down.
What do other people think? Would you be interested in trying a fast rotation format? Do you think there will be enough cards at the low point of the rotation?
[Edit: I've changed the what-packs-are-allowed bit at the suggestion of other people. Here's the original of that part of the proposal, preserved so that the discussion of it still makes sense:
When the third data pack of a cycle is released, the previous cycle rotates out - This means there will be three to eight data packs legal at any given time. I think three will be just barely enough to not be entirely maddening. Keeping the number of allowed data packs as small as possible will help with both keeping the meta dynamic and keeping the cost of entry low.]