As far as Noise with Pawnshop goes, my default influence spend in Noise is 3x Pawnshop, 3x Clone Chip, 3x Cache. Inject hits both Pawnshop and Clone Chip, which gives you a leg up on the Pawnshop variance problem. You could also run -1 Clone Chip, +1 Hades Shard, +1 something else (Utopia Shard or a virus) – Noise can get away with 2x Clone Chip, although 3x feels pretty luxurious. Then you add some combination of IHW and Earthrise Hotel (which can also be pawned if you don’t need all the cards), and suddenly you’re probably seeing more than half your deck in a game.
Also, you don’t only pawn Cache, Imp, and Casts – you pawn whatever your least valuable card is at the start of your turn. I’ll happily pawn a Datasucker if I need the credits, or a Medium/Nerve Agent that has served its purpose and/or been purged. Lastly, I don’t run Sure Gamble in NoiseShop, since can’t be pawned. For a sudden infusion of credits, I run Stimhack.
In the Worlds meta, NoiseShop turned out to be too slow and too high variance. I only went 3-4 with my Noise list at Worlds, losing two NEH games 7 points to 5, getting Scorched by Blue Sun (I only had 1x D4v1d) and eating a Ronin like a noob (round 1 jitters). Obviously, I didn’t top 16 Worlds! But with the impending demise of NEH Astrobiotics, I think NoiseShop is actually well-positioned. It’s very strong against RP, which is the next best deck. However, in TWA lingo, I do think NoiseShop is more of a control deck than the midrange style @jesseo_o is going for here.
My current NoiseShop list looks like this:
Noise’s Haberdashery (v1.2)
Noise: Hacker Extraordinaire
Event (7)
3x Déjà Vu
3x Inject
1x Stimhack
Hardware (8)
3x Clone Chip ••••• •
3x Cyberfeeder
2x Grimoire
Resource (8)
3x Aesop’s Pawnshop ••••• •
3x Daily Casts
2x Earthrise Hotel
Icebreaker (6)
2x Corroder
1x Crypsis
1x Knight
1x Mimic
Program (16)
3x Cache •••
2x D4v1d
3x Datasucker
3x Imp
2x Medium
1x Nerve Agent
3x Parasite
However, I’m certainly open to the idea of Shopless Noise! I’ve played several different styles of Noise with and without Pawnshop, including Anatomy of Anarchy Account Siphon/Gorman Drip Noise, Hemorrhage Noise, and SMC/Clone Chip Noise.
It just seems to me that if you’re opening up 6 inf by skipping Shop, Gorman Drip in a list that isn’t actively forcing the Corp into clicking for cards and creds isn’t the best option. Drip wants to sit out there taking up MU, it’s somewhat antisynergistic with Imp/Medium/Nerve Agent… I dunno. If I had 6 more inf in Noise, I’d look to Scavenge first, I think. Scavenging Imp gets you a mill and 2-3 new trashes, Scavenging Cache gets you money for 0c, Scavenging D4v1d is clutch against Blue Sun, you can Scavenge Medium into Nerve Agent or the reverse depending on circumstances… It has the same capability to get you money as Gorman Drip, but with far more flexibility.
I could see 2/2 Scavenge / Clone Chip, which leaves more than enough for 3x Cache, Hades, and Zu.