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[Competitive Podcast] The Winning Agenda - Episode 34 (SPECIAL featuring Dan D'Argenio!)


#1

EPISODE 32 IN POST 60!!

Greetings Stimhackers!

Episode 15 is live!

On Our Agenda:

The New Player Primer/Netrunner 101

  • A discussion about the basics of the Netrunner game. These are things that every Netrunner
    player will need to understand, but they may not be immediately obvious from
    just playing the base game! The Panel shares some of their thinking about the game, and the strategies they employ to deal with the challenges of running or defending your corporate empire!

Runner Fundamentals

  • The Panel takes us through the fundamentals specific to the Runner. We cover
    aspects such as knowing your rig; knowing your opponent; and reducing
    ICE to a number, rather than a name.

Corp Fundamentals

  • The Panel continues the discussion with a segment on fundamentals
    specific to the Corp. They cover everything from identifying a scoring
    window (and how to exploit it), to recognising an impending R&D lock, and how to
    avoid it.

As always, we look forward to hearing from you on Twitter, on Facebook, or by email. Details are below!

Website: http://thewinningagenda.com

RSS: http://thewinningagenda.podbean.com/feed/

iTunes: https://itunes.apple.com/au/podcast/the-winning-agenda/id927917177?mt=8&ign-mpt=uo%3D4

Email: thewinningagenda@gmail.com

Facebook: https://www.facebook.com/pages/The-Winning-Agenda/332707900244557


#2

This episode isn’t as AMAZING as the last 3. Something about them was just so cool.
Can’t think what’s different…
Oh, I know…
I’m not on it…
Did you miss me?

:wink:


#3

Of course we missed you! It just wasn’t the same without you :’(


#4

Stimhackers Ahoy!

Episode 16 is now live!

There is all sorts of deliciousness in this episode, including:

Meta Strategy: Control Decks

  • The first in a series of segments, the Panel discussed what a
    control deck is and how to recognise one. The discussion feeds into
    strategy tips on how to play with and against control decks.

Deck Tech: Chaos Theory Aggro

  • Host Brian Holland discusses his recent foray into Choas Theory;
    what worked, what didn’t work, and how iterations of the deck could be
    used in the future.

Mailbag!

  • The Panel answers questions submitted by the Netrunner community.

As always, we look forward to hearing from you on Twitter, on Facebook, or by email. Details are below!

Website: http://thewinningagenda.com

RSS: http://thewinningagenda.podbean.com/feed/

iTunes: https://itunes.apple.com/au/podcast/the-winning-agenda/id927917177?mt=8&ign-mpt=uo%3D4

Email: thewinningagenda@gmail.com

Facebook: https://www.facebook.com/pages/The-Winning-Agenda/332707900244557


#5

avid fan here, always look forward to a new episode. i have to take issue with importing the mtg terms of aggro, midrange, and control into netrunner. for a rigorous game of this scope, i feel that these terms are too reductive. for example, how would you classify @Calimsha 's Kate PP Dog? It can Legwork turn 1 or 2, and it can threaten remotes very fast. it has a strong mid and late game.

What are other Stimhackers opinions on using the terms aggro, midrange, and control to describe ANR archetypes? perhaps I am in the minority here. they may be okay for describing a deck’s strategy in a nutshell to a beginner, but for a podcast like The Winning Agenda, I don’t agree with the adoption of these terms


#6

Thanks for the feedback @moistloaf

We did have some discussion within the group about the terms, and about whether or not they were appropriate. In the end we came to a broad agreement that they are applicable, and that they can be useful for understanding tempo and strategy in A:NR.

I would classify that PPvP deck (assuming you are talking about this one http://netrunnerdb.com/en/decklist/11878/blitz-running-ppvp-kate) as midrange, as it has some early options and burst economy, but isn’t particularly disruptive of the corp in the early game. It does have some ability to hit multi-access early, but seems focused on setting up pressure and hitting the centrals at opportune moments and being able to efficiently access remotes in the midgame. It isn’t a control deck as it will taper off in resource accumulation due to its reliance on events, and it doesn’t have inevitability because it isn’t playing interfaces or enough multi-access cards to threaten huge runs in the lategame (only 6 multi-access, 8 if you count the SoTs two of which are Indexing and all of which are events so are one-shot only).

Aggressive and control archetypes are easiest to define, as they are the extremes, whereas even in MtG, midrange decks sit in the middle, trying to do what both aggressive decks and control decks do to varying degrees without excelling at both.

I feel the terms are appropriate because the game is designed to force deck designers and players to make choices about how fast they want their deck to be. The card pool is divided between cards with immediate payoff and cards that require upfront investment for slow advantage. It can be seen in ICE, when you compare a Quandary to a Tollbooth, or in economy cards when you compare events to resources.

Some cards allow you to be impactful immediately if you have the credits now, others allow you to build to impact over a long time if you believe you will consistently have resource advantage (The Maker’s Eye compared to RDI).

As we discussed, control decks will try to set up a situation where they will be able to leverage cards like Professional Contacts, RDI, Eve Campaign, Melange, Tollbooth, Wall of Thorns, Enhanced Login Protocol, Nisei Mk II, Ash, Caprice etc to make your actions more efficient than your opponents and enhance your own resource accumulation or stymie that of your opponent to such an extent that you narrow their options and force them to high variance or low expected-value plays.

Aggressive decks will sacrifice this capability in order to put scoring pressure on the other player, forcing low-ev plays through scoring pressure and denying resources, or playing ICE that is hard to break early but weak and non-taxing late (Paper Wall, Quandary, Ice Wall etc) or through straight temporary denial such as Account Siphon or Jinteki PE.

Cards that are powerful like Account Siphon can be adaptable, either providing juice for early aggression and temporary denial or as part of a greater econ denial suite that is more controlling. That doesn’t mean that the deck list that is eventually settled on can’t be characterised as controlling, aggressive or midrange, as the other cards you play will lend themselves more to one of these strategies than the others.

While there are some cards that are good enough to span all strategies (Hedge Fund, Siphon, efficient breakers like Corroder), the other cards you include in your deck will inevitably sacrifice upfront power or long-term power because they are designed that way!

I hope that helps you to see what we are on about - happy to chat more about what you do/don’t agree with :smile:


#7

Fair enough; thanks for the reply. Perhaps it is just that I cringe to hear MTG terms applied to ANR. I know at least one of you comes from an MTG background, but to me MTG is an entry-level card/game whereas ANR is perhaps the most rigorous card game - the thinking man’s game. No offense to any MTG fans, of course.

Cambridge PE I think defies this three term system. It can be aggressive, pushing out agendas before the Shaper or SecTest Crim can find Feedback Filter. It can also be a control deck, where the resource being challenged is the Runner’s grip and stack, forcing difficult decisions on the Runner in the late-game. I don’t think I would classify Cambridge as an aggro deck; if I had to use one of these terms, I’d consider it control.


#8

DECKLIST COMPETITION WINNER ANNOUNCED

The Winning Agenda is pleased to present a special episode about the finalists in our deckbuilding competition.

The finalists’ decks are below, and we send out our big congratulations to them all, as well as huge thanks to the over 30 people who submitted decks to the competition.

The Finalists:

Central Under Pressure (CUP) – Novandy L, Zurich, Switzerland
Rielle “Kit” Peddler: Transhuman
Event (18)
3x Diesel (Core Set)
3x Modded (Core Set)
3x Sure Gamble (Core Set)
3x Test Run (Cyber Exodus)
3x Scavenge (Creation and Control)
3x Dirty Laundry (Creation and Control)
Hardware (8)
1x Akamatsu Mem Chip (Core Set)
2x Plascrete Carapace (What Lies Ahead)
2x Dinosaurus (Cyber Exodus)
3x R&D Interface (Future Proof)
Resource (7)
1x Kati Jones (Humanity’s Shadow)
3x Professional Contacts (Creation and Control)
3x Daily Casts (Creation and Control)
Icebreaker (8)
1x Mimic (Core Set) •
3x Yog.0 (Core Set) •••
1x Femme Fatale (Core Set) •
2x Atman (Creation and Control)
1x Cyber-Cypher (Creation and Control)
1x Cerberus “Lady” H1 (All That Remains)
Program (4)
3x Datasucker (Core Set) •••
1x Parasite (Core Set) ••

Domestic Sleepers Fast-Advance – RyanS, Wisonsin, USA
Haas-Bioroid: Engineering The Future

Agenda (13)

3x Accelerated Beta Test
1x Director Haas’ Pet Project
2x Domestic Sleepers
1x Gila Hands Arcology
3x NAPD Contract
3x Project Vitruvius

Asset (5)

3x Adonis Campaign
2x Jackson Howard ••

Upgrade (4)

2x Ash 2X3ZB9CY
2x SanSan City Grid ••••• •

Operation (10)

1x Archived Memories
2x Biotic Labor
3x Green Level Clearance
3x Hedge Fund
1x Shipment from SanSan •

Barrier (6)

3x Eli 1.0
2x Heimdall 1.0
1x Ice Wall •

Code Gate (5)

1x Lotus Field •
2x Quandary
2x Viktor 2.0

Sentry (6)

2x Archer ••••
3x Architect
1x Rototurret

The Spanish Influenza – Rob B, Halifax, Canada

Gabriel Santiago

Event (18)

3x Account Siphon
2x Dirty Laundry
3x Emergency Shutdown
1x Feint
3x Inside Job
3x Special Order
3x Sure Gamble

Hardware (5)

3x Desperado
2x Plascrete Carapace

Resource (6)

2x Kati Jones
2x Mr. Li
2x Same Old Thing

Icebreaker (7)

1x Breach
2x Cerberus “Rex” H2
1x Corroder ••
1x Femme Fatale
1x Mimic •
1x Yog.0 •

Program (9)

1x Datasucker •
2x Djinn ••••
2x Lamprey ••••
1x Nerve Agent ••
3x Sneakdoor Beta

Bootcamp Glacier – BenB, Pennsylvania, USA
Blue Sun: Powering the Future (Up and Over)
Agenda (9)

2x Priority Requisition (Core Set)

3x Project Atlas (What Lies Ahead)

1x Corporate War (Future Proof)

3x NAPD Contract (Double Time)
Asset (6)

1x Adonis Campaign (Core Set) **

3x Jackson Howard (Opening Moves) ***

2x Executive Boot Camp (All That Remains)
Upgrade (3)

3x Ash 2X3ZB9CY (What Lies Ahead) ******
Operation (11)

3x Hedge Fund (Core Set)

3x Oversight AI (A Study in Static)

3x Restructure (Second Thoughts)

2x Interns (Mala Tempora)
Barrier (11)

2x Hadrian’s Wall (Core Set)

2x Ice Wall (Core Set)

3x Curtain Wall (True Colors)

3x Hive (Double Time)

1x Changeling (Up and Over)
Code Gate (5)

1x Tollbooth (Core Set) **

2x Datapike (Creation and Control)

2x Lotus Field (Upstalk) **
Sentry (4)

3x Caduceus (What Lies Ahead)

1x Taurus (Upstalk)


#9

sweet it’s @bblum 's killer bs deck =)


#10

                          **Houray!**

#11

Greetings Stimhackers!

Episode 17 of The Winning Agenda is now live!

After a week off at CanCon, a gaming convention in Australia’s capital city, The Winning Agenda is back with some discussion of:

Meta Strategy: Midrange Decks–
The second in a series of segments, the Panel discusses what a midrange
deck is and how to recognise one. The discussion feeds into strategy
tips on how to play with and against midrange decks.

Midrange Deck Tech: Leela Patel and Haas-Bioroid–
Panellists Liam Prasad and Jesse Marshall give us a tech on their
runner and corp midrange lists respectively. Including how to pilot the
decks, and how they fared at the recent Store Championships at CanCon!

CanCon Recap–

The Panel reflects on their experiences at CanCon in Australia’s
Capital. Judge Tom Daniel gives us the insight on the events he ran and
information on upcoming premiere events

Jesse’s HB Midrange

Agenda (8)
3x Accelerated Beta Test
1x Eden Fragment
3x Priority Requisition
1x Project Vitruvius

Asset (5)
2x Adonis Campaign
3x Jackson Howard ***

Upgrade (3)
3x Ash 2X3ZB9CY

Operation (14)
2x Blue Level Clearance
2x Celebrity Gift ******
3x Enhanced Login Protocol
1x Green Level Clearance
3x Hedge Fund
3x Restructure

Barrier (8)
3x Eli 1.0
2x Heimdall 1.0
3x Markus 1.0

Code Gate (7)
2x IQ
3x Tollbooth ******
2x Viper

Sentry (4)
1x Ichi 1.0
1x Ichi 2.0
2x Rototurret

Liam’s Leela Patel Midrange

Event
3x Account Siphon
3x Dirty Laundry
3x Emergency Shutdown
2x Hostage
3x Legwork
3x Special Order
3x Sure Gamble

Hardware
3x Desperado
2x R&D Interface ••••

Resource
2x Daily Casts
2x Earthrise Hotel
1x Professional Contacts ••
3x Security Testing

Icebreaker
2x Corroder ••••
1x Crypsis
2x Faerie
1x Mimic •
1x Passport
1x Yog.0 •

Program
3x Datasucker •••
1x Sneakdoor Beta


#12

Greetings Stimhackers,

Episode 18 of The Winning Agenda is now live!

Check it out at:

On Our Agenda:

Meta Strategy: Aggressive Decks
– The third in a series of segments, the Panel discusses what an aggro
deck is and how to recognise one. The discussion feeds into strategy
tips on how to play with and against aggro decks.

Deck Tech: Near-Earth Hub Aggro
– Panellists Brian Holland and Liam Prasad discuss the latest iteration
of the classic NEH Aggro build. What is working, what has had to
change, and a look at how the meta has adapted to this once-dominating
archetype.

Tournament Organising and Judging 101
– Ever wanted to take that leap into running events? Judge Tom Daniel gives you
the information you need to start judging and TO-ing at your local Game
Night. Including advice on how to handle Judge calls, how to prepare,
and how to discuss the option with your Local Game Store!

‘What Lies Ahead’ Competition
– We are still running a competition to give away a copy of the
hard-to-find ‘What Lies Ahead’ Data Pack! To enter, email us at
thewinningagenda@gmail.com what topic you’d like to hear us discuss, and
why!


#13

Greetings Stimhackers,

Episode 19 of The Winning Agenda is now live.

Check it out at:

On our agenda:

Meta Focus: Order and Chaos Decks
– The Panellists discuss the impact that Order and Chaos has had in
the local meta. They go on to discuss a number of decks they’re
currently testing, focussing on the deck’s strengths, weaknesses,
playability, and how they will help shape the meta.

Jesse Marshall takes us through the current build for his favourite
corporation: Weyland: Building a Better World. Jesse explains why the
release of this expansion is a great time to revisit the core set ID,
and how he has been finding the new ice package.

Resident Anarch Liam Prasad gives us his take on Valencia Estevez
Control.

Shielsy discusses the many directions the deck could be taken
in, from Proffessional Contacts, to Eater/Keyhole, to the Silverware
suite.

Brian Holland is frothing at the maw with his current MaxX list,
which is focuses on attacking centrals aggressively and efficiently.
The Panel discuss the iterations MaxX has had already, and where the
list may end up.

Eater/Keyhole: The New Aggressive Strategy?
– The Panel take an in-depth look at the Eater/Keyhole combo,
highlighting the aspects of this strategy, and how it may help to shape
the 2015 meta.

DECKLISTS

Jesse’s Weyland

Weyland: Building a Better World

Agenda (10)

3x High-Risk Investment
3x Hostile Takeover
1x NAPD Contract
3x Project Atlas

Asset (5)

3x Jackson Howard •••
2x Snare! ••••

Upgrade (6)

1x Ash 2X3ZB9CY ••
2x Corporate Troubleshooter ••
2x Crisium Grid
1x Cyberdex Virus Suite

Operation (13)

3x Beanstalk Royalties
3x Hedge Fund
1x Midseason Replacements ••••
2x Restructure
3x Scorched Earth
1x Traffic Accident

Barrier (6)

3x Fire Wall
3x Ice Wall

Code Gate (6)

2x Checkpoint
2x Enigma
2x Quandary

Sentry (3)

3x Archer

Liam’s Silverware Control

Valencia Estevez: The Angel of Cayambe

Event (22)

3x Blackmail
3x Dirty Laundry
2x Forked
3x Hostage ••••• •
3x Knifed
2x Spooned
3x Sure Gamble
3x Wanton Destruction

Hardware (2)

2x Spinal Modem

Resource (8)

3x Daily Casts
2x Investigative Journalism
3x Professional Contacts ••••• •

Icebreaker (7)

1x Corroder
3x Eater
2x Mimic
1x Yog.0

Program (11)

3x Crescentus •••
3x Datasucker
2x Keyhole
3x Parasite

Brian’s MaxX Reanimator Aggro

MaxX: Maximum Punk Rock

Event (16)

1x Demolition Run
3x Dirty Laundry
3x Déjà Vu
3x Inject
3x Retrieval Run
3x Sure Gamble

Hardware (6)

3x Clone Chip ••••• •
3x Desperado ••••• ••••

Resource (6)

1x Armitage Codebusting
3x Daily Casts
2x Same Old Thing

Icebreaker (8)

1x Corroder
1x Crypsis
1x Knight
2x Mimic
1x Morning Star
2x Yog.0

Program (9)

3x Datasucker
2x Medium
1x Nerve Agent
3x Parasite


#14

huge fan of TWE podcast but it’s so obvious most if not all of you come from an MTG back ground ;d


#15

Fondest of greetings from the sunburnt country down under,

Episode 20 of THE WINNING AGENDA is now live!

On Our Agenda:

‘What Lies Ahead’ Competition: Your Questions Answered!

– With an overwhelming number of entries for our Topic/Question
competition, we felt we needed to spend an entire episode going through
some of the best emails we received, before finally announcing the lucky
winner.

In this special episode of ‘The Winning Agenda’, the panellists discuss:

  • Can decks from older metas return to competitive play?
  • What is the best way to go about managing the wealth of information in Netrunner?
  • Is an ICE-destruction runner deck viable?
  • Click Compression and Click Taxation: What are they, and how do you use them?

And much more!

Thank you to everyone who took the time to send us an e-mail. It’s really fantastic to be able to engage with so many Netrunner players from around the world!


#16

Greetings Stimhackers!

Episode 21 is now available for your delectation!

This episode is all about CONSOLES!

This week the Panel presents an in-depth discussion of Consoles. From the strange Ekomind, to the interesting Comet, and to the fan favourite Desperado, the discussion feeds into a deeper topic on click compression, memory, and just what it is you’re trying to do when selecting and playing out your Console!

As always, we love to hear your feedback, and hope you’ve liked us on Facebook, followed us on Twitter, and jacked in every other way you can to keep up with all things TWA!

Website: http://thewinningagenda.com

RSS: http://thewinningagenda.podbean.com/feed/

iTunes: https://itunes.apple.com/au/podcast/the-winning-agenda/id927917177?mt=8&ign-mpt=uo%3D4

Email: thewinningagenda@gmail.com

Facebook: https://www.facebook.com/pages/The-Winning-Agenda/332707900244557

Twitter: @WinningAgenda


#17

Hello!

Episode 22 of The Winning Agenda is now live:

On Our Agenda:

Meta-Strategy: Wrap-Up
– The Panellists round out and wrap up what has been a series of
segments on re-classification of deck archetypes. They cover how this
concept should be applied, what it means for our outlook on modern
Netrunner, and what is the next step.

ICE: The New Outlook
– With the new classification of deck archetypes, The Panel takes the
time to look a bit deeper, into a new way of evaluating and assessing
ICE.

Your Responsibility: How To Deal With Tilt
– Every competitive player will have had to deal with Tilt at some
point in their career. The Panel takes the time to discuss what tilt is,
how to identify it, and why it is you have a responsibility to the
community to deal with it in a calm and effective manner.

RSS: http://thewinningagenda.podbean.com/feed/

iTunes: https://itunes.apple.com/au/podcast/the-winning-agenda/id927917177?mt=8&ign-mpt=uo%3D4

Email: thewinningagenda@gmail.com

Facebook: https://www.facebook.com/pages/The-Winning-Agenda/332707900244557

Twitter: @WinningAgenda


#18

Greetings all!

Episode 23 of The Winning Agenda is now live!

http://s38.podbean.com/pb/d4089e6fbddec06ea5985d49c99eeee3/5506cca7/data1/blogs60/708615/uploads/Episode23-Final.mp3

On Our Agenda:

Deck Tech: Noise Control
– 2014 Worlds Top 16 Competitor Jesse Marshall gives us his take on
Noise Control, with a particular focus on exploiting Noise’s very
powerful ability. This includes an interesting insight on the ‘virus
suite’ and the economy of the deck.

Deck Tech: NEXT Design Aggro

– In a follow-up to his recent article, Panelist Liam Prasad discuses
what may be the apex of aggressive corp strategies, including insights
on how best to play with and against the deck, and a discussion on the
identity’s very unique ability.


#19

Small critique, it would be nice to have some links to the decks lists or articles discussed in the show notes.


#20

Yeah I would love to see that noise decklist especially with the Knight change you guys convinced Jesse to make