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Cube that emulates a limited environment


#1

Exactly as the title says.

Coming from a background in MtG and adoring “color signaling” I want to build a Cube that emulates an MtG limited dynamic. Obviously the only way to implement this utilizing existing IDs.

I decided to post here so that I get ideas for the drafting structure as well as Cube design. Obviously I want to include enough cards that can help support “archetypes” in the cube.

So far for the structure I have decided

  1. IDs first. Three cards per player. We pass to the left.

  2. Corps; three packs of 13 cards per person. Left-Right-Left.

  3. Runners: same as above but this time Right-Left-Right.

Has anybody else wasted their time trying this out? I really wanna build a cube to bring to my LGS and it seems that this kind of structure is what my playergroup is interested in.


#2

I’d be interested in brainstorming what this cube might look like