Data & Destiny Spoilers

Data Raven would be better than Gutenberg there yes?

More expensive and easier to Parasite to death. 2 credits can mean a lot to NBN and in most decks I’ve built I’m happier to see Gutenberg than Data Raven any day if we’re talking about RnD. Taxing the runner at low cost is what NBN’s all about.

2 Likes

Those same boosts also set Striker up at a more widely beneficial range of costs, though the general lack of multi-sub code gates in comparison to barriers and sentries remains a challenge. I think the Zu comparison is also worthwhile, because that’s the other Cloud Decoder and generally considered decent enough to run – and I really think she’d like to save the influence/MUs so that she can run things like Triple-Datasucker and keep the run costs well in hand. (Or, hell, splash for Multithreading from Adam, too, since each is effectively a free use or pump of one of her breakers.) But Code Gates are certainly her biggest weakness, by far.

I also think it’s worth noting that Garrotte sees very little play, making Shrike even better than it might seem initially. Most killers I see are Mimic, Switchblade, Femme, and Faerie. Switchblade and Faerie aren’t worthwhile comparisons, and against large sentries Femme gets pricey to break with.

They’re all about on-par with the centrals only breakers (or better), but cost more, take no MUs in-faction, and can break anywhere. Seems reasonable enough to me, in conjunction with her ability to passively skip some ice and the massive economic potential she’s got.

Security Nexus really feels like it’ll be worth the cost. Bypassing a Tollbooth for next to nothing’s always a nice feeling, and you just take the ETR and tag – the run ends before you hit the money-loss trigger. So long as you can shake the tag, you’re fine.

DDoS is a pricey splash, but I wonder if it’d be worth it for that? She gets that first free run, they can’t rez the outermost ice, you bypass one of the inner ones… and then you have 4 full clicks and can run anywhere against RP.

[quote=“steve_houston, post:525, topic:3984, full:true”]
Because the breakers are a little pricey to install, Sunny might want some Moddeds.
[/quote]Modded seems good, yeah. Helps get Nexus down, too. Though if the drip econ plan does work for her, she might get a lot of benefit out of the Supplier, as though it’s a bit slower she’s got more influence-free access to resources and hardware than programs (though, hey, Modded gets the hardware side of things, too).

Really, it depends on what people want to do, if anything, to boost her link further, I think.

Power Tap turns her console into a money generating machine, but if you end up spending the cash right away it’s just so-so Link, so it probably isn’t enough on its own. But in conjunction with actual Link, wow. I missed that it was every time, before. So you’d get it for your Console traces, but also when you encounter Troll, or Ash, or twice if you decide to let Caduceus try to fire. Traces aren’t uncommon, it just needs you to be able to guarantee the one will happen to be useful.

Compromised Employee’s not proper Link either, but if you’re initiating one trace/turn for sure it ends up maybe being okay, with the Ice Rez payout. Maybe.

Access to Globalsec is cheap and thematic, and the potential value for the price (and low influence) might make it worthwhile… but that’s all it ends up doing.

If you go the “lots of programs since her cloud breakers means she has 4-5 free MUs to play with” route, Dyson Memchips might be worth the extra cost for a bit of extra memory.

Similarly, I could see Borrowed Satellites being nice for the handsize boost against damage threats… except that with her Link those’ll have a hard enough time as it is. On the other other hand, Shrike defangs Komainu pretty thoroughly. But cost is still probably not worth it.

Rabbit Hole eats up 6 influence, but once you find one of them you can bump your Link by 3 and stop having to worry about digging for more, as between that, her base link, and her console her Link would be 6, meaning that to beat you on the trace the corp has to spend two credits to even have a chance of winning. At that point, as long as you can keep your economy up (and, hey, Power Tap plus UWC is good for that) they can’t really stop you from making use of that, even if it is just the once/turn, and likely getting spent during the free run she gets.

Looking at the list, I’d honestly be tempted to dump the 9-12 influence for Rabbit Hole, Power Tap, and maybe even Compromised Employee. Another 3 for Datasuckers and 2-3 for Multithreading… and then 2-4 for The Supplier… leaves me with between 16 and 22 influence spent.

Rough, especially if you want Chronotype for Security Clearance or something weird like Qianju, or if you want a full 3 Clone Chips and 3 Parasites for taking full advantage of having three Datasuckers out at all times. Compromised Employee might not be worth it there, even Rabbit Hole might not make that cut (though with 50 cards the benefit increases substantially).

But I think I’d stick with the Supplier over Modded in that scenario. Doesn’t help with setting up the breakers so much, but is the same influence and saves a lot of costs elsewhere/over time.

Need to start working on an actual decklist though, to see what actually does or does not fit.

1 Like

To tech vs NBN… New Angeles City Hall + Film Critic.

I’m really not seeing where you’re gaining value in having link >2. As far as I can see it’s just a +1 str to your rig per link for 3 runs per game. Link is really good to have on runners, but it’s not universally good enough to have on cards. Isn’t that what we’ve all learned up until now? Against a handful of decks. Maybe a bigger handful for a bit after D&D gets public release, having high link is really valuable. Against the field however, it’s pretty worthless. Netrunner decks are too tight to fit in situational cards like +link unless they do something else (e.g. compromised employee is playable). Why are people after a million link with Sunny? Even if you’re running her console, 3 is plenty. Sunny already makes basically all tracing ICE unrezzable (notable exceptions being Gutenberg, Data Raven).

3 Likes

Security Nexus. If the Trace5 remains easy for the Corp, it’s almost entirely worthless. Once it becomes prohibitive for the Corp to win easily, you can easily bypass any troublesome Ice, or use said bypass on a Jak Sinclair run.

Also combines nicely with Secuirty chips for dealing with high-strength other ice.

3 total link is generally more than okay, but corp can boost the Nexus trace easily enough that a rich corp can make it pretty taxing to try and use it without taking too much of a financial dent. I’d much rather make it expensive to force me to end the run, not an ability that taxes me constantly.

The punishment for failing the Nexus trace is significant enough (especially with the click + 2-3c for tag-shaking) that if I use it I kinda want to have some form of significant edge on the Corp from the get-go, rather than letting them start in the advantageous position. I also want to be using Nexus almost every turn I’ve got it out or there’s not much sense in playing it, so I want it to tax them more to stop me than it does me to bypass, otherwise I dunno if it’s better enough than just using her breakers, in most cases. Particularly in conjunction with Power Tap, letting you turn the credits you’re not spending on boosting your link each time into more money as time goes on.

I think all that is enough reason to want to see if there’s enough cause to try Link boosters in this one context. But Compromised Employee alone might be the right way to go about doing that since it replenishes in time for the Nexus trace and gives cash in other situations even if it’s not as useful against other traces as a plus, and I’m just overreacting to seeing so many decent-looking Tracers coming all at once along with an ability that lets you guarantee one expensive meaningful trace on each of your turns from the midgame on.

2 Likes

I think we’re thinking about Nexus differently. I think that it costs 2 + whatever the corp wants to pay to bypass ICE. The corp has to boost by 2 to make it not (automatically) worth paying 4 to pass the ICE. Any more and the maths gets interesting. If the corp is paying money to boost that trace every turn, the Nexus has probably done its job. I can see playing 1 or 2 link cards in addition, but I think stocking the deck with more than that means you will roll over a handful of NBN tracey decks and not do anything against anyone else.

Setting up a whole suite of cards to let you gain credits for bypassing ICE is wonderful in theory, but I think the corp has scored 7 points a few turns ago while you were looking for your last piece. It’s definitely set up to be an option. I just don’t think it’s a good one.

2 Likes

I tend to agree with @MasterAir’s assessment here, but 3x Rabbit Hole might be fine if the influence works out. Taxing the corp a significant amount of money to prevent bypasses isn’t nothing, especially if you can go ahead and break the ICE cheaply anyway (with those Security Chips). It gives the corp the choice of saving the runner money and tools (which they will be able to use later) or charging the corp cash money to cost the runner little.

Sunny is going to have to be really rich to install all the nonsense. That’s my main concern. All her kit costs a fortune.

3 Likes

Was looking at the agendas that combo well with Media Blitz and just had a thought - if the agenda in the runner’s score area refers to itself by name, does Media Blitz affect other copies of that agenda? NBN’s best 3 agendas make easy examples to explain what I mean. Say the runner has stolen an Astro, a Beale and an NAPD from me. If Media Blitz does make these agendas’ self-referential abilities affect other copies of them, when I play it I can choose one of the following options:

  • Put two tokens on the next Astro I score, if I can resolve the text ‘Place 1 agenda counter on AstroScript Pilot Program when you score it’ on both the agenda and Media Blitz before the current-trashing clause on Media Blitz. Not sure if this is one of those cases where deciding which order simultaneous triggers happen in is relevant or not. Even if the current trash happens before the Astro text, I’m pretty sure that with the New Angeles Sol ID I could bring Blitz back and have it gain Astro’s text before placing the counters.
  • Have any Beales I’ve already over scored count for 1 extra point per agenda counter on them, potentially winning the game out of nowhere.
  • Make my NAPDs cost 8 to steal, 4 for their own text and 4 for Blitz’s.

If these things are possible, then NA Sol with Media Blitz seems very strong. Anyone know enough about the rules to confirm/deny my conjectures?

So, why does Media Blitz work differently in your scenario than just scoring your second astro? If I’ve got one astro scored and then score another off, say, a SanSan, it doesn’t activate the previous Astro’s ability, does it? So why would Media Blitz?

2 Likes

I’m pretty sure that when a card refers to itself by title there is an implied ‘this’. So Media Blitz doesn’t gain value from any of the when scored or hosted agenda counter abilities. But does gain value from stuff like Gila Hands, Private Security Force, a bunch of Weyland agendas with click abilities. Also, Encrypted Portals, Superior Cyberwalls and Improved Tracers get their passive strength buffs. You could Media Blitz The Cleaners for more Meat Damage.

3 Likes

Maybe because Media Blitz is a different card? You’re right about scoring the second Astro, so there must be a ‘self-referential abilities only refer to the copy of the card they’re printed on’-type rule, like there is for other LCGs (though I’ve not seen that confirmed anywhere for ANR). Since Media Blitz has a different title that kind of rule would not apply. But I don’t think there are any cards in Netrunner yet that directly reference other cards by title, unlike in other LCGs, so it could be ruled either way and probably will go against my interpretation.

@MasterAir The implied ‘this’ seems right but the text ‘Place 1 agenda counter on this AstroScript Pilot Program when you score it’ makes no difference when it’s on Media Blitz.

1 Like

What even???

Media Blitz does not interact with any of those agendas.

Media Blitz isn’t scored, neither is it Astroscript, so neither of AstroScript’s abilities make any sense when copied onto MB. Same thing for Project Beale. And again, Media Blitz isn’t called NAPD, so copying NAPD’s text onto it is pointless.

The rules text you’re looking for is on page 21 of the core rule book: “… a card wirh text that refers to its own card title refers to itself and does not refer to copies of cards with that title.”

7 Likes

You can get the ability of Astro, but you don’t trigger on-score abilities with Blitz. So you’d get the Astro ability sans counter.

[quote=“MasterAir, post:535, topic:3984, full:true”]
Sunny is going to have to be really rich to install all the nonsense. That’s my main concern. All her kit costs a fortune.
[/quote]That’s fair, and it’s true that over-building toward link might end up being worse than letting it cost something each trace in the first place. I think that with the Parasucker plan I’ve been considering that Compromised Employee might be good still, and Power Tap might help most against trace-heavy NBN decks but it should still be worth it with Nexus and for the odd trace ice elsewhere (Ichi’s 3rd sub, mostly).

But then, as I noted, I was thinking of the Supplier to reduce the costs, at which point all of this might be too slow to win even if it’s not too expensive, anyway. Sunny certainly seems lacking in built-in early pressure, and building toward inevitability won’t matter if the corp isn’t threatened enough to stop them from scoring out before you’re ready to run.

1 Like

@Arkhon Mentioned (maybe on Facebook) that her free run a turn resource isn’t insignificant when it comes to applying early pressure. But that’s my main concern with Sunny too. You need to have some way of stopping the corp from putting you on a short clock.

I think her late game is easy to figure out (it starts by gaining a lot of credits for not doing much).

DDOS or Inside Jobs might be good. But Val players know how easy it is to hide 3 blackmails in a 50 card deck. I like that 25 inf is enough to take a bunch of the faction defining cards from each of the factions and build a deck for each of the new IDs. You could easily conceive of clone chip/SMC being used to cover the early game weakness. Or some combination of inside job/shutdown/account siphon/desperado/sec testing. Or datasucker/parasite/medium. You can fit all the signature cards!

1 Like

It does raise an interesting question. If there were some way of getting agenda counters onto Media Blitz. Would copying Project Beale be valid. It’s abstract and hypothetical, but it interests me.

late to party cos i sleep at odd times living in the future.

here are some thoughts:

Adam is shit. calling it now. his console is interesting (ie. that’s the kindest word i can think of), his program is pretty cool (but 3 for 2 off the bat is hard to justify the card slot tbh), but everything else is probably better somewhere else or not being played at all. i also kind of like the thematic element of APEX finding use for Independent Thinking, Neutralising All Threats, and the hilarious Safety First

as for APEX, that thing is completely nuts. it’s more Anarch than Anarch is Anarch. flips the whole game upside down along with all of its installed cards, and i for one do not look forward to playing against it lol

Sunny looks great. Striker and the console look like they’re too situational and/or too expensive, but Sherman and Shrike will probably have quite a few targets they can break. with all that extra MU, run some Datasuckers (Sunny, you have the influence), and go to town. if she’s really in a bind, Security Chip can do some insane work. i didn’t think i’d be running the other cloud breakers in Sunny, but after seeing Security Chip, i think i might try to toy around with it.
i agree that her rig is expensive. i won’t be using all of it. i’ll be putting that 25 influence to good work and important Zu.13, a better console (maybe even Forger), and the B&E suite to help get her going at the beginning.

on the corp side, Sync, Quantum Predictive Model, Resistor, and Keegan Lane are the exact kind of tag punishment stuff i’ve always wanted. i’ve always wanted a deck that says ‘no, i don’t want to blow up your house or your car, but you really don’t want to float tags against me.’

tagged while accessing my 3/1? i’ll score that thank you… oh, and all these Franchise Cities as well
that Resistor’s getting pretty strong, hey? oh, there’s a Pachinko! thanks for playing!
those tags seem to be piling up… why not remove them? oh, but you’ll have to pay one more credit to the bank to speed up the process. the tag office is really backed up these days

Turnpike looks like it is trace5. the fact that that and Gutenberg exist make me extremely happy.

Film Critic be damned, i’ll just take back your 15 Minutes of fame and keep my Surveillance Sweeps and Media Blitz. welcome the 24/7 News Cycle, ladies and gentlemen, enjoy the ride.

6 Likes

No because “Project Beale is worth 1 additional agenda point…” would be the text copied, and Media Blitz isn’t called Project Beale.

5 Likes

But does that mean that it affects other agendas named Project Beale, since the text is no longer self-referential? This card is confusing…

3 Likes