Great article. One minor nitpick is the following isn't necessarily true:
Saying that 7 shuffles is adequate to randomize a [52 card] deck is based on a pretty loose definition of "random," where you're willing to allow for a given event (ie. a specific sequence of cards) to be up to 33% more likely than under a uniform (ie. `truly' random) distribution, which IMO is a bit much. Now, to be fair, the fact that netrunner decks generally run duplicates in theory cuts down the necessary number of shuffles, as does the smaller deck size, but if every card in our deck is unique, 10-12 shuffles gets us to within about 1% of a uniform distribution.
So basically, the recommendation of at least 10 riffle/mash shuffles is a good one, but, like most things to do with statistics and probability, the math is actually not quite as cut and dry as most people realize