Feeding the World [Spoiler alert]

Has anyone else been using Global Food Initiative? I’ve been having some good luck with it lately, after having been thwarted my first few games due to it being a new play style for me, but this card with Harmony Medtech is fantastic.

It takes influence, which Medtech doesn’t have much of, but now that we have Batty we can use him instead of Ash and save a bit. Plus, Batty is cheaper and isn’t reliant on just winning the econ battle.

A few card slots open up again because we don’t need Shi.Kyu to make them score three. Either they score three, or they score two TFPs. Either way, it’s tough.

I’ve been running a one-remote, all burst econ deck for this. Three copies each of Celebrity Gift, Melange, Hedge Fund, and Restructure get the economy up and rolling pretty effectively.

Anyone else playing something like this? Any other GFI applications we should be aware of?

Care to share your decklist? I tried to make this before but ended up using Shi kyu’s anyway to potentially make the runner have to score four agendas, and batty led me more towards an uncorrodable style of deck.

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That was v0.1. I’m still on that version after 10 or so games. I haven’t felt a need to change it yet.

Really like this idea. Good guys heh. Nice list. Cool Jinteki glacier approach. How are you finding the Noise matchup? It looks like it should be reasonably strong against Kate and Leela.

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Haven’t had a whole lot of Noise. I lost to the only one I’ve played so far, and it was a mill. But that was I think the second game I tried with the deck, before I was at all used to piloting it.

From my testing so far, I’ve found Global Food to be one of the strongest corp cards in the pack.

I’m played almost entirely NBN on the corp side since D&D rezzed on OCTGN, and I’ve found the agenda suite of 3 Global Food, 3 Astro, 2 Beale, 1 Fifteen minutes really good. It gives an extra two card slots to play with, which went into econ, and makes you less prone to flooding, while defending itself as well as the standard 11 agenda suite.

NEH Ash

Near-Earth Hub: Broadcast Center

Agenda (9)
3x AstroScript Pilot Program
3x Global Food Initiative •••
2x Project Beale
1x 15 Minutes

Asset (11)
3x Jackson Howard
2x Launch Campaign
3x Marked Accounts
3x PAD Campaign

Upgrade (4)
2x Ash 2X3ZB9CY ••••
1x Cyberdex Virus Suite
1x SanSan City Grid

Operation (7)
1x Biotic Labor ••••
3x Hedge Fund
3x Sweeps Week

Barrier (5)
3x Eli 1.0 •••
1x Wall of Static
1x Wraparound

Code Gate (10)
1x Archangel
2x Enigma
3x Pop-up Window
3x Tollbooth
1x Viper •

Sentry (3)
1x Assassin
1x Ichi 1.0 ••
1x Turnpike

17 influence spent (max 17)
20 agenda points (between 20 and 21)
49 cards (min 45)
Cards up to Data and Destiny

Deck built on http://netrunnerdb.com

The agenda suite works well scoring in a remote or out of hand, and in practice I’ve used both fairly equally. The 3 influence for Global Food felt like nothing - Assassin stepped in for what was previously a “surprise” big ichi. This feels alot better than the similar deck I was playing with 11 agendas.

But to come back to the OPs question, I’m sure it can be good in a variety of corps. HB Glaciers seem like they could clearly profit, and usually they aren’t too tight on influence. Maybe blue sun could use it as well. I really like it.

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I’ve been playing GFI and Assassin in EtF Hybrid and I’m quite happy with both. I would agree that there’s a high chance that GFI will become one of the most defining Corp cards in D&D. It strongly impacts my Corp play – you can keep central defenses reasonable (unlike standard Glacier where you often need to over-commit) and you can sometimes gamble on its IAA since your reward is much higher than the Runner’s.

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I’ve been playing around with harmony glacier style (I like to think of it as avalanche because at some point you just start going and win). I’ve ended up with a very similar decklist after a lot of tuning:

Counterpoint

Harmony Medtech: Biomedical Pioneer

Agenda (6)
3x Global Food Initiative •••
3x The Future Perfect

Asset (4)
1x Daily Business Show •
3x Jackson Howard •••

Upgrade (6)
3x Caprice Nisei
3x Marcus Batty

Operation (11)
3x Celebrity Gift
3x Hedge Fund
2x Interns
3x Restructure

Barrier (4)
1x Ashigaru
3x Eli 1.0 •••

Code Gate (10)
2x Crick
1x Enigma
1x Inazuma
3x Lotus Field
1x Tollbooth ••
2x Yagura

Sentry (3)
1x Cortex Lock
1x Pup
1x Susanoo-No-Mikoto

12 influence spent (max 12)
18 agenda points (between 18 and 19)
44 cards (min 40)
Cards up to Data and Destiny

Deck built on http://netrunnerdb.com.

Ice has gone through a lot of work, still some room to fine tune a bit but quite happy with the ice spread and influence spread. I’ve also played around with using Mushin + Junebug, once you have an agenda scored Mushin creates a lot of wins on average (you win ~50% of the time at equilibrium and it costs only the cards, a full turn, and a credit) but it takes up pretty valueable spots and i’m not sure if it’s not better just to use the slots (plus the turn used mushining) just setting up to score second one. Usually Batty+Caprice is still around on remote after first score anyways. Here is mushin version with a bit diff ice spread too:

Counterpunctal Death

Harmony Medtech: Biomedical Pioneer

Agenda (6)
3x Global Food Initiative •••
3x The Future Perfect

Asset (5)
3x Jackson Howard •••
2x Project Junebug

Upgrade (5)
3x Caprice Nisei
2x Marcus Batty

Operation (12)
3x Celebrity Gift
3x Hedge Fund
1x Interns
2x Mushin No Shin
3x Restructure

Barrier (5)
1x Ashigaru
3x Eli 1.0 •••
1x Wraparound •

Code Gate (9)
2x Crick
2x Inazuma
3x Lotus Field
2x Yagura

Sentry (2)
1x Architect ••
1x Susanoo-No-Mikoto

12 influence spent (max 12)
18 agenda points (between 18 and 19)
44 cards (min 40)
Cards up to Data and Destiny

Deck built on http://netrunnerdb.com.

Btw, can you have multiple battys on one remote and just intend to rez + trash them one at a time? That would let us caprice +2 batty making it almost impossible to get through.

in general it’s a fun deck, still not sure how powerful it is (I’m not a great pilot and it seems like a fairly complicated deck especially early game). Good Psi game is pretty important (I wrote an article about game theory psi game it on BGG ages ago, well worth looking over it if you play this deck–bidding 2 a lot is really important)

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What’s the link to that?

and sorry about never updating :frowning: got behind on work and there weren’t too many interesting new scenarios to analyze. At some point I want to run the Mushin game in gambit to see optimal ratio of GFI:Junebug, as well as optimal ratio of run:notrun and get the game value of using Mushin, but I need to figure out a way to take into account scoring GFI (ie how much it affects winrate) as well as just need to find time to plug it in :smiley: