Been a while since I posted up a properly janky decklist for general amusement/ridicule, so hey, why not.
Ever since Lamprey came out, the idea of using it properly has been haunting me. Sure, it’s good for a quick mill in Noise (and possible pawning), but the card looks like it could be so much more. Actually having it on the table and having its ability trigger in Noise games further convinced me that yes, this could very well be an underrated card. Hell, whenever I was corping and Noise had one out, my desire to purge just to get rid of that annoying little leech increased substantially. But, I didn’t really get around to throwing a decklist together.
The angle of siphonless, vampless denial just got another tool recently, in the form of Fester. Even though it has utility on its own, in the form of disincentivizing purges, by itself that’s not enough to make it worthwhile - in a standard deck, one well-timed wipe is enough, and the corp will just bite the bullet and lose the couple creds.
These two cards together, however, seem like they might be good at creating a damned-if-you-do-damned-if-you-don’t situation, as far as wipes are concerned. Of course, there’s a lot of ifs - you need to get into HQ repeatedly, you need to get those pieces on the board, you need a way to recur them… but hey, noone said being an Anarch is easy.
Now, on the topic of repeated runs. Several options come to mind here - one of them would be Doppelganger. Stuff gets enabled really well with the free run. But, I felt like I might be tight on influence, so let’s try something else. Josh B. doesn’t seem like such a good idea, living in the age of BS and scorchy NBN.
And then a friend brought up Rachel over dinner. I believe the exact words were “You know, click for credits three times, play Rachel and make a run isn’t a terrible first turn.” Now obviously, that’s pretty much the worst case scenario as far as first turns go, but it still seems somewhat okay-ish. I think in the end, the key to using Rachel is not to build too much around her - don’t waste time with Decoys, NACH, whatever. If you build around her, actually putting her on the table becomes a necessity even in situations where you’d rather not. Instead, just keep it simple - drop her, use her as long as you can, if you lose her so be it. Sure, Snares and Ravens suck, and NBN is probably a matchup where you don’t really want to play her in the first place, but if you do play her you can get a lot of mileage of her.
So - being Anarch, wanting to burst up in cash quickly to drop Rachel and needing to recur Lampreys pretty much dictates the influence, right?
3x Rachel
3x Lucky Find
3x Clone Chip
As far as identities for this shell go, Reina was my first choice. Threw together a first draft, played some on OCGTN. Here’s what the list looked like:
Festering Lamprey Rachel Reina
Reina Roja: Freedom Fighter (Mala Tempora)
Event (12)
- 3x Dirty Laundry (Creation and Control)
- 3x Déjà Vu (Core Set)
- 3x Lucky Find (Double Time) ••••• •
- 3x Sure Gamble (Core Set)
Hardware (7)
- 3x Clone Chip (Creation and Control) ••••• •
- 2x Grimoire (Core Set)
- 2x Plascrete Carapace (What Lies Ahead)
Resource (9)
- 3x Fester (Up and Over)
- 3x Kati Jones (Humanity’s Shadow)
- 3x Rachel Beckman (First Contact) •••
Icebreaker (6)
- 2x Mimic (Core Set)
- 2x Morning Star (What Lies Ahead)
- 2x Yog.0 (Core Set)
Program (11)
- 3x Datasucker (Core Set)
- 3x Lamprey (Upstalk)
- 3x Parasite (Core Set)
- 2x Rook (Opening Moves)
15 influence spent (max 15)
45 cards (min 45)
Cards up to Up and Over
Deck built on NetrunnerDB.
This was obviously a very rough first cut. For one, it has zero ways to deal with Lotus Field. Also, there’s no multi-access (mainly because I’m an idiot and totally forgot to put it in). Still, I got some matches in. In no particular order, the findings:
- If the engine gets rolling, it’s really brutal. Rachel has good synergy with forcing purges often, and the amount of Lamprey recursion available is nice. Not drawing Fester for a while means the econ denial is weaker than it could be, once two Festers hit the table Lampreys usually hang around. Saving Lampreys and not playing more than one at a time might be a good idea.
- I really liked Rachel, much more than I thought I would. If nothing else, she’s either drip econ or a free card draw each turn. She makes both Kati and Rook much better, because the click cost of operating them is decreased, relatively speaking. She makes Lucky Find less… overbearing to play during a busy turn. In short, I really like her in Anarch.
- The Dirty Laundries were underwhelming, and will be the first slots to get dropped, given how many other things are missing in the deck more sorely than econ.
- Rook is totally boss, works very well with my plan, and is now better than ever, since it can be safely parked on Architect. I’ll probably go up to 3 copies.
- Morning Star because everyone and their grandmother plays 3 copies of Eli, and since I already need to be able to burst up in credits because of Rachel, I figured why not.
- The deck really, really needs a secondary game plan. In the games I played, I was able to retain access to HQ, and so eventually scrounged up the 7 points for a win. It sure took a while, though. Jackson can stop the agendas from pooling in HQ for a while. Which brings me to…
- Despite the heavy credit denial aspect, Reina might not be the best identity for this. I’m contemplating moving to Noise, because a free secondary game plan is nothing to scoff at. This would also make sense since I’d like to add Crypsis as an anti-Lotus piece, and two Mediums will probably find a nice home here - as another way to trigger Fester if HQ is shut off but RnD is available.
- Last but not least, I’m contemplating using Fester (and possibly Lampreys as well) in Gabe. Gabe really loves his Pheromones, and when they get fed, purging them is the only option really.
With these findings in mind, my second iteration looks something like this:
Purge me, make my day
Noise: Hacker Extraordinaire (Core Set)
Event (9)
- 3x Déjà Vu (Core Set)
- 3x Lucky Find (Double Time) ••••• •
- 3x Sure Gamble (Core Set)
Hardware (7)
- 3x Clone Chip (Creation and Control) ••••• •
- 2x Grimoire (Core Set)
- 2x Plascrete Carapace (What Lies Ahead)
Resource (9)
- 3x Fester (Up and Over)
- 3x Kati Jones (Humanity’s Shadow)
- 3x Rachel Beckman (First Contact) •••
Icebreaker (6)
- 2x Crypsis (Core Set)
- 2x Mimic (Core Set)
- 2x Morning Star (What Lies Ahead)
Program (14)
- 3x Datasucker (Core Set)
- 3x Lamprey (Upstalk)
- 2x Medium (Core Set)
- 3x Parasite (Core Set)
- 3x Rook (Opening Moves)
15 influence spent (max 15)
45 cards (min 45)
Cards up to Up and Over
Deck built on NetrunnerDB.
Comments? Thoughts? Suggestions? Am I going in the right direction, or would you try something else?