Here’s a rush deck I used to play a bit, mainly with the intention of figuring out what the hell you were supposed to do with Builder of Nations. This is a more updated version (Midseason’s rather than SEA, because Aaron kills both dreams and puppies), but it’s shape is basically the same.
Builder of Tempo
Weyland Consortium: Builder of Nations (Blood Money)
Agenda (10)
Asset (4)
Operation (16)
Barrier (4)
Code Gate (5)
Sentry (5)
12 influence spent (max 12, available 0)
18 agenda points (between 18 and 19)
44 cards (min 40)
8 of the ICE are advanceable, which should be enough to get one advanced on all the relevant servers, which is really all I care about. I don’t want to hard advance anything, because that’s slow, and thus the 3x Kaguya. 3x Snare! and 2x Sapper is so I can feel somewhat comfortable not ICEing centrals (matchup depending) early in the game. Snare! and an advanced ICE is 4 potential damage that the runner needs to deal with (5 if it’s a Maus and they don’t have a breaker), which can slow the runner down. Shadow is kinda a POS, and it might be better to run Colossus instead, but holy shit 6 to rez is a lot of money. Plus, it needs to be in front of actual ETR ICE to do any good, whereas Shadow is at least taxing them a bit to go through.
As for the rest of the deck, it’s basically what we’re talking about. Good, cheap ETRs with a couple larger ICE for mid-game. Changeling gives us an ETR Sentry if we need it beyond just Archer, and the agendas are priced to sell, giving us tempo rather than taking it away (except Food, but that’s usually scored last anyhow, if at all).
For punishment, we have the aforementioned Snare!s and Sappers, as well as the MIdseason’s → BOOM! combo, with a Consulting to help find things. I also threw in a single Scorch, because people these days just don’t respect it, dropping to 1 tag and thinking they’re safe. It allows wins from people keeping Snare! and Maus tags as well. Finally, Hunter Seeker punishes successful runs by taking away breakers. Sadly, Film Critic stymies both Midseasons as well as HuntSeek, but thems the breaks. Besides, someone taking an additional 2 clicks per agenda stolen is still pretty nice if you’re trying to rush.
I think a better rush deck, though, is Skorpios. It’s still got that sleek 44 card size, but with the added punishment of just RFGing all the good stuff. I think my favorite version I’ve seen used Grail ICE. That way almost all the ICE could be ETR and/or have trash subs, so you really needed to set up almost entirely before you could be safe running, but then there were Hunter Seekers and Aggressive Secretaries. It was a pretty cool build.