The Tenma got Sec Testing out early but couldn’t keep up and find all breakers before I scored with a TS out. The Fisk had Desperado early, but no Sec Testing, if I remember correctly. I agree that Fisk is sort of bad, and he generally makes the corp stronger, especially when you want to be drawing cards to find Assets. Both players were more than competent with their decks, though. It was league, after all (meaning: half-serious play), so take it with a grain of salt. I just wanted to say that I wasn’t having a horrible time with the deck as some of the other people were saying (here and on NRDB), but then again I might have more experience with no-HQ style decks than the average corp.
Fair enough. I generally slam the Wormhole in front of R&D, Archer and something else over the remote, and just score out when I have a window. The main thing is that if you spam remotes, much like in NEH Turtlebacks, the runner must either spend time and money checking the remotes or just concentrate on centrals. I know you know how these sorts of decks work, so I’ll limit my explanation. Honestly, I’m not sure it’s “better” than NEH turtlebacks. It’s a nice change of pace; it also felt strong, but it DOES give up a lot of RND accesses early. I honestly don’t think the deck cares if the runner trashes stuff. I played two games against reg ass Whizzard (Anarch breakers + NRE + wyldeside/pancakes) and haven’t had much trouble against them, either. Corp Town helps. People forget that many runners are actually very slow, and you can rush out agendas against them (not Kate). There’s a point when the runner stops checking remotes entirely and you can start scoring from unadvanced remotes, if you’re gutsy enough. I did this once a game on average.
Sure, but that’s kinda the thing. The remotes somewhat defend themselves. If the runner is checking remotes: you win. They get poorer and waste time not attacking centrals. If they’re not checking remotes: you win (hopefully).
Your mileage may vary.
No way, that card is what makes the deck work. It does make R&D weaker, though. Wish it cost 3 to trash. Anyway, I wouldn’t swap Tech Startup for EBC, as Tech Startup effectively gives you an extra click and is pure profit with Turtlebacks.
On the whole, having about half a dozen games with it under my belt (against varying degrees of skill, and varying power of runners), I really like it. I want the ice to be stronger. I REALLY wanted to fit on one Lotus Field, or two. It feels very Weyland, even though you might have to be a lunatic to pilot it.