Gagarin Appreciation Thread

The Tenma got Sec Testing out early but couldn’t keep up and find all breakers before I scored with a TS out. The Fisk had Desperado early, but no Sec Testing, if I remember correctly. I agree that Fisk is sort of bad, and he generally makes the corp stronger, especially when you want to be drawing cards to find Assets. Both players were more than competent with their decks, though. It was league, after all (meaning: half-serious play), so take it with a grain of salt. I just wanted to say that I wasn’t having a horrible time with the deck as some of the other people were saying (here and on NRDB), but then again I might have more experience with no-HQ style decks than the average corp.

Fair enough. I generally slam the Wormhole in front of R&D, Archer and something else over the remote, and just score out when I have a window. The main thing is that if you spam remotes, much like in NEH Turtlebacks, the runner must either spend time and money checking the remotes or just concentrate on centrals. I know you know how these sorts of decks work, so I’ll limit my explanation. Honestly, I’m not sure it’s “better” than NEH turtlebacks. It’s a nice change of pace; it also felt strong, but it DOES give up a lot of RND accesses early. I honestly don’t think the deck cares if the runner trashes stuff. I played two games against reg ass Whizzard (Anarch breakers + NRE + wyldeside/pancakes) and haven’t had much trouble against them, either. Corp Town helps. People forget that many runners are actually very slow, and you can rush out agendas against them (not Kate). There’s a point when the runner stops checking remotes entirely and you can start scoring from unadvanced remotes, if you’re gutsy enough. I did this once a game on average.

Sure, but that’s kinda the thing. The remotes somewhat defend themselves. If the runner is checking remotes: you win. They get poorer and waste time not attacking centrals. If they’re not checking remotes: you win (hopefully). :wink: Your mileage may vary.

No way, that card is what makes the deck work. It does make R&D weaker, though. Wish it cost 3 to trash. Anyway, I wouldn’t swap Tech Startup for EBC, as Tech Startup effectively gives you an extra click and is pure profit with Turtlebacks.

On the whole, having about half a dozen games with it under my belt (against varying degrees of skill, and varying power of runners), I really like it. I want the ice to be stronger. I REALLY wanted to fit on one Lotus Field, or two. It feels very Weyland, even though you might have to be a lunatic to pilot it.

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One thing I have been convinced of is swapping one of my CP to a TFIN. Grabbing Crisium before mid-game Siphon spam starts, or even another Agenda if you feel safe seems great.

What did you take out for the crisium? Generally the deck sits poor-ish and threatens to rez assets against siphon spam, but I do like the inclusion.

I don’t think this deck has any problems against Siphon spam. You’ve got so many assets, and even a couple of upgrades, to dump money into to deny them any profit. You’ve got drip econ for days and with Turtlebacks econ too… forget about it.

I’m playing a totally different list. also @Dzerards

This asset list is probably safer due to having more assets to potentially rez to deny Siphon credits.

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Echo this heartily. CP has its days, but I love to see TFIN in just about every game. The secret tutor is ridiculously boss and it turns a lot of one-of silver bullets “on” really easily.

Right. Sorry about that. I thought you’d been modifying the NZ list.

Speaking of a completely different list, I went with the good old soul crushing IT department.

Space World

Gagarin Deep Space: Expanding the Horizon

Agenda (6)
1x Government Takeover
1x Hades Fragment
2x High-Risk Investment
2x The Cleaners

Asset (16)
2x Adonis Campaign ••••
2x Capital Investors
1x Daily Business Show •
2x Executive Boot Camp
2x IT Department ••
2x Jackson Howard ••
2x Public Support
1x The Root
3x Worlds Plaza

Upgrade (1)
1x Oaktown Grid ••

Operation (8)
2x Archived Memories ••••
3x Hedge Fund
3x Punitive Counterstrike

Barrier (7)
2x Ice Wall
3x Meru Mati
2x Spiderweb

Code Gate (4)
2x Enigma
2x Wormhole

Sentry (6)
2x Nebula
1x Taurus
3x Tour Guide

15 influence spent (max 15)
21 agenda points (between 20 and 21)
49 cards (min 45)

Oh, and Oaktown grid. Because I’m a jerk.

ITD definitely seems good in Gagarin; I just can’t bring myself to play that card. It’s never been sleeved since I obtained it.

Thus far it’s just been a “Kill this sucker NOW” card. Also take surprisingly little for the card to turn monstrous.

ITD is the heart of my current Gagarin build. That and Expo Grid/Pad Campaign servers. Tee hee. It tends to be like a horizontal glacier build with 3-4 remotes with a single ice each, though sometimes you need to double ice your ITD server. Main strategy is just try rush a ITD to a healthy stack of counters as soon as humanly possible, like you would a rush out an Atlas or an Oaktown. Inside job (and DDoS, but luckily haven’t seen lots of those) is pretty much the only card I fear, but you can usually bait them out, especially with public support.

And then. MATHS!

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So I’ve been working on a way to shove Sportsball/Turtlebacks into Gagarin. It’s been…interesting. This is what I’ve got that’s been working alright thus far: http://netrunnerdb.com/en/deck/view/460050

The idea is to make remotes completely disgusting to deal with. An Expo Grid on a Turtle is a total of 9 credits to trash when you take Gagarin tax into account. That’s vile. Ash comes back via Sportsball and Jackson if necessary. Atlas counters are versatile but usually get used to snag the SEA Source. I want to find a way to shove at least one Executive Boot Camp in there but I’m not sure what to cut.

They would only ever trash the Turtlebacks, preventing you from getting the credit until you reinstalled and rezzed an asset there.

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My issue with Gagarin Turtlebacks is that it’s trying to do something that NEH does much better.

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I feel like Gagarin wants stacked servers of upgrades and assets to increase the cost of a single run on that server.

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The problem with this is that you don’t need to access everything in the server, just the things you actually want to access. You can simply decline to pay the additional cost of 1c for everything you don’t care about.

I honestly think there is merit to the Gagarin version over the NEH version, but they’re much different strategies. The NEH/Haarp/Spark/whatever version wants to spam to prevent the runner from dealing with SanSan and distracting them from RND.

While the Gagarin version utilizes all those assets to distract from RND as well, it largely wants to overwhelm the cash and clicks of the runner by threatening to gain points from Public Support and from a single iced remote + ash. So while they’re similar in how they get cash, the Gagarin is more Rush --into-- > Glacier while NEH is still doing the same old FA strat with some rush when necessary.

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I’ve been finding The Root the best card in Gagarin by a long way. It’s tough to use - you need to rez it at during the Runner’s turn, spend the credits, and have a plan for spending the next 3 immediately to make it worthwhile. But if you can keep it alive for a couple of turns the tempo swing is crazy.

Ash is the best use of influence. I almost wonder if you want Adonis campaigns.

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So that’s what I’m doing wrong with the root. And that’s why it’s a 6 rez.

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Heck yeah!

Nothing feels better than using it to pay for the ice/Ash to stop a runner getting at your Oaktown on their turn, then spending three Root credits to advance it to score on your turn.