DISCLAIMER: I know that there is no overall, “always do this” answer to any of these questions. No need to point that out. Thank you.
In another thread, someone wrote that in building a deck you should not compromise credit production for fun cards and you should not compromise draw engines for fun cards. This leads to a question from a newbish player and novice deck builder.
What would you say are the generic, factory-issued credit engine and draw engine for runners in the various factions. For instance, I suspect Magnum Opus is the generic credit engine for most Shapers, but what else would you call basic starting points?
I could see someone saying that by default you want to start in Shaper with the following:
Credit Engine
Magnum Opus
Sure Gamble
(Dirty Laundry?)
Draw Engine
Diesel
Quality Time
(???)
Of course, yes, I know, as you build decks you will want to break away from these rules and if you run something like Astrolabe or Beth, you might decide you don’t need the factory spec engines in your deck. I get that.
But that said, if you were teaching new players some deck building fundamentals, what would you say are the basic credit and draw engines that they should start out with by default in each faction until they decide to tinker with them. (Corp fair game, too.)