Sure, why not throw another terrible and expensive breaker into the mix?
We’re essentially describing a Vamp deck right now, where the runner directly trades money against the corp. But Vamp comes for free via our breakers.
Lessons from the Reina-headlock decks should indicate we need to consider a ton of money - outside of Temujin, Criminal struggles for non-run based economy, and certainly infinite sources. Security Testing does not look good vs the decks where Temujin is not helpful, and isn’t enough. So all I can see is a set of Kati Jones (and/or, shudder, TriMaf). We’ll also need Daily Casts, Sure Gamble, and probably all the Career Fairs and Earthrise.
Edit: Unless you want to go all-in on Pheromones, somehow, with Sneakdoors etc.
Which is why I’m liking the Compromised Employee so far; if they pay to rez and I pay to derez, we’ve traded money… Except the Employee gave me some money for the rez so I come out ahead.
In fact, I was de-rezzing Nebulae that have 3 counters, just because derezzing it costs 2 credits and a reinstall… But I have plenty of money on Ice Analyzers, and 3 Compromised Employee, so them rezzing it gives me 3 credits…
Currently I’m testing out FAO to see if winning a money war like that can convert into a cleaner board so that I don’t have to spend so much.
EDIT: For some followup; The ICE Analyzers are surprisingly useful, but I think I may try Cybsoft MacroDrive instead for a bit. The timing weirdness of needing to wait for them to rez ICE to get Analyzer credits, and then pass the ICE without it installed to be able to put it back in… I suspect it’ll end up being better installing it, Birding it, passing it and using Cybsoft to reinstall, and repeating every turn until they’re sick of it.
Struggles with draw, but the idea is basically the same as Gabe’s Perfume Shop. Temujin gets you 4 bucks back to charge pheremones, which are surprisingly purge resistant in that they keep their money for the next turn. Pheremones either helps you maintain aggression, power your stupid expensive breakers or install your stupid breakers via Khan’s ability.
Struggles mostly with draw and on the fence if you even need vamp in a build like this.
Edit - Swapped Passport for Peregrin, which it should have been to begin with.
I dropped the technical writers for emergency shutdowns/1 easy mark. I never got enough credits off the technical writer for it to pay off sufficiently.
Aurora is just a placeholder until we get Secretary Bird. That is also why I have the emergency shutdowns. I need a way to turn off eli.
The MOST important piece is Sahasrara. Until the birds cost effectively zero or 1 credit to install, it’s hard to use their ability and not destroy your economy.
It’s real good against a glacier style deck such as EtF or Palana. Rush the problem is the ice is just cheap as all hell. Haven’t tried it against asset spam yet.
Edit: mini rant
Khan’s ability is not bad. But it’s not worth three damn influence and the fact that it only fires on the first passed ice fucks with runs constantly. I genuinely can’t believe that they tested it with this influence level and said “yep, this 100% on par with Smoke”.
I mean, I don’t have their office bugged. I assume if there are two runners with 40 card minimum released in the same cycle and one has 12 influence and one has 15 they must have felt the 12 influence was stronger.
They don’t design all cards to be the same power level, even IDs. Smoke is meant to shake up the meta. Khan is meant to be something that lots of people try out but only a few stick with - they were deliberately conservative with her power level.
Bad is a relative term. Even if they didn’t deliberately make some stronger than others, it would work out that way because of the nature of card games and so the less powerful ones wouldn’t get played.
They make bad cards all the time (Window, Hellion Alpha, etc). IDs are usually not as bad because they are flagship cards of the game, but they still don’t intend to balance them perfectly.