Hey there, I will try to help you the best I can with this deck,
First of all: What is your win condition? at first sight I see some kind of fast advance-net damage- glacier deck that tries to do everything but fails at doing anything good enough to win (you have not enough net damage to kill, not defensive upgrades to score, and not enough fast advance tools to score 7 points), once you find how you want to win, then you can start removing and adding tools that support your strategy.
AgInfusion: I think the best way to use this ability is having derezzed ICE on HQ and R&D to avoid things like legworks, Indexings, Counter Surevillances and so (redirect them to archives or to another random server), this only makes it an amazing ID but you can also redirect the runner to a rezzed DNA Tracker... even if they can break it is a lot of tax.
Now let's review the deck in depth:
Agendas: First of all, Merger is bad, merger will lose you games, period. Braintrust will be always better than merger (also does not cost influence). Remember that Braintrust did not rotate, is in the new core set. The rest is okay, but of course keep in mind that House of kinves is often included in net damage heavy decks, if you refuse that strategy you can swap it for bigger agendas and gain slots.
Assets: Let's say you want to go for the political dealings play, your agendas have to adjust to that, I think the proper agenda composition for that is x3 Braintrust, x3 Medical whatever, x1 Philotic x2 Defensive 5/3 so you can always score the agenda you reveal. If you dont want that gameplay, consider taking them off and going for some defensive upgrades (Batty, Ash or something like that)
Upgrades: what is the point of tori hanzo? If your goal with the deck is winning, the cards have to support your win condition, in case your goal is do cool things (we all sometimes build decks just to do cool things) Hanzo is perfect
Operations: With Snares in the deck I miss Celebrity gift, In general you lack the economy to rez your things look how much your ice cost you can gain 27 cred from all your econ operations, that is like 3 rezzed ice per game. You definetly need more money. In case you want to go for the fast advance thing, consider Biotic Labor, with all that brain damage in your deck punitive counterstrike is an option also. I also thing that 3 clones is overkill consider 1 or 2.
ICE: I miss Chiyashi here, is way better than wall of thorns and also has IA hate, with x3 Chyashi and x3 DNA tracker you have more than enough expensive ICE so the rest has to be very cheap, like vanillas, mind games or miraju, if you want to include Brainstorms consider cutting some trackers/chiyashis, but I think brain storm in general is worse.
Other: If you wanna go for FA, also consider some clot hate such as Ark Lockdown or CVS. if you run biotic, consider some card draw, so you can:
1: draw a bunch of cards,"oh! there is an agenda there", install.
2: biotic for extra clicks.
3, 4 & 5: FA a 3/2
Recursion: Probably in form of preemtive action, you want to keep installing PADs, retrieve trashed ICE and playing your operations again and again.
TL;DR: This deck want to accomplish a lot of things but does all of them poorly, focus on one. More money, like a lot more. Merger is bad.
I hope this helps, If you don't agree in something I said or do you want to share what kind of win condition do you want to accomplish, just reply so we can tweak that decklist more precisely.