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Help with a Genesis cycle deck


#1

I am playing with some irl friends in old metas. Genesis especially. And I find building and playing Jinteki decks especially difficult.
Anyone interested in creating a Jinteki deck tailored against these runners with the limited cardpool of Genesis+Core?

Genesis - Criminal - Gabriel

Gabriel Santiago: Consummate Professional

Event (19)
3x Account Siphon
3x Diesel ●●●●● ●
3x Easy Mark
2x Emergency Shutdown
1x Forged Activation Orders
1x Inside Job
3x Special Order
3x Sure Gamble

Hardware (6)
2x Desperado
2x HQ Interface
2x R&D Interface ●●●●

Resource (13)
3x Armitage Codebusting
3x Bank Job
3x Crash Space
2x Kati Jones
2x Mr. Li

Icebreaker (4)
1x Corroder ●●
1x Gordian Blade ●●●
2x Ninja

Program (3)
1x Crescentus
2x Pheromones

15 influence spent (max 15, available 0)
45 cards (min 45)
Cards up to Future Proof

Genesis - Criminal - Andromeda

Andromeda: Dispossessed Ristie

Event (22)
3x Account Siphon
2x Diesel ●●●●
3x Easy Mark
2x Emergency Shutdown
2x Forged Activation Orders
1x Inside Job
3x Special Order
3x Sure Gamble
3x The Maker’s Eye ●●●●● ●

Hardware (4)
2x Desperado
2x HQ Interface

Resource (13)
3x Armitage Codebusting
3x Bank Job
3x Crash Space
2x Kati Jones
2x Mr. Li

Icebreaker (4)
1x Corroder ●●
1x Gordian Blade ●●●
2x Ninja

Program (2)
2x Sneakdoor Beta

15 influence spent (max 15, available 0)
45 cards (min 45)
Cards up to Future Proof

Genesis - Anarch - Whizzard

Whizzard: Master Gamer

Event (9)
1x Demolition Run
1x Easy Mark ●
1x Special Order ●●
3x Sure Gamble
1x Surge
2x The Maker’s Eye ●●●●

Hardware (8)
3x Cyberfeeder
3x Grimoire
2x Plascrete Carapace

Resource (14)
3x Armitage Codebusting
2x Ice Carver
2x Kati Jones
3x Liberated Account
3x Wyldside
1x Xanadu

Icebreaker (6)
2x Corroder
2x Ninja ●●●●
2x ZU.13 Key Master ●●●●

Program (8)
2x Datasucker
2x Djinn
2x Medium
2x Parasite

15 influence spent (max 15, available 0)
45 cards (min 45)
Cards up to Humanity’s Shadow

Genesis - Anarch - Noise in the shop

Noise: Hacker Extraordinaire

Event (9)
2x Déjà Vu
1x Special Order ●●
3x Stimhack
3x Sure Gamble

Hardware (7)
3x Cyberfeeder
2x Grimoire
2x Plascrete Carapace

Resource (11)
2x Ice Carver
3x Liberated Account
3x Personal Workshop ●●●●● ●●●●● ●●
3x Wyldside

Icebreaker (6)
2x Corroder
2x Mimic
2x Yog.0

Program (12)
2x Datasucker
3x Djinn
1x Imp
2x Medium
1x Nerve Agent
3x Parasite

14 influence spent (max 15, available 1)
45 cards (min 45)
Cards up to Cyber Exodus

Genesis - Shaper - Kate

Kate “Mac” McCaffrey: Digital Tinker

Event (22)
3x Diesel
1x Emergency Shutdown ●●
2x Indexing
2x Inside Job ●●●●● ●
3x Modded
1x Notoriety
3x Quality Time
3x Sure Gamble
1x Test Run
3x The Maker’s Eye

Hardware (8)
3x Cyberfeeder ●●●
2x Plascrete Carapace
3x The Toolbox

Resource (3)
3x Underworld Contact

Icebreaker (8)
2x Deus X
2x Gordian Blade
2x Ninja ●●●●
2x Snowball

Program (4)
1x Deep Thought
3x Magnum Opus

15 influence spent (max 15, available 0)
45 cards (min 45)
Cards up to Future Proof

Genesis - Shaper - Chaostheorie

Chaos Theory: Wünderkind

Event (19)
3x Diesel
3x Modded
3x Quality Time
3x Stimhack ●●●
3x Sure Gamble
1x Test Run
3x The Maker’s Eye

Hardware (7)
2x HQ Interface ●●●●
3x R&D Interface
2x Replicator

Resource (5)
3x Personal Workshop
2x Public Sympathy

Icebreaker (6)
2x Gordian Blade
2x Ninja ●●●●
2x Snowball

Program (3)
3x Magnum Opus

11 influence spent (max 15, available 4)
40 cards (min 40)
Cards up to Future Proof

This was my try:

Genesis - Jinteki PE - Glacier

Jinteki: Personal Evolution

Agenda (10)
3x Braintrust
1x Corporate War
3x Fetal AI
3x Nisei MK II

Asset (8)
3x PAD Campaign
2x Project Junebug
3x Snare!

Upgrade (4)
2x Akitaro Watanabe
2x Hokusai Grid

Operation (12)
3x Anonymous Tip ●●●
3x Beanstalk Royalties ●●●
3x Green Level Clearance ●●●
3x Hedge Fund

Barrier (5)
3x Wall of Static
2x Wall of Thorns

Code Gate (5)
2x Chum
3x Tollbooth ●●●●● ●

Sentry (3)
3x Neural Katana

Other (2)
2x Data Mine

15 influence spent (max 15, available 0)
20 agenda points (between 20 and 21)
49 cards (min 45)
Cards up to Future Proof

Genesis - RP - Glacier

Jinteki: Replicating Perfection

Agenda (10)
3x Braintrust
1x Corporate War
3x Fetal AI
3x Nisei MK II

Asset (13)
2x Adonis Campaign ●●●●
3x PAD Campaign
3x Private Contracts
2x Project Junebug
3x Snare!

Upgrade (2)
2x Akitaro Watanabe

Operation (8)
2x Anonymous Tip ●●
3x Green Level Clearance ●●●
3x Hedge Fund

Barrier (6)
3x Wall of Static
3x Wall of Thorns

Code Gate (6)
1x Chum
3x Enigma
2x Tollbooth ●●●●

Sentry (4)
1x Ichi 1.0 ●●
3x Neural Katana

15 influence spent (max 15, available 0)
20 agenda points (between 20 and 21)
49 cards (min 45)
Cards up to Future Proof


#2

Jinteki was at its weakest in Genesis Only. It wasn’t quite unplayable, but it lacked Taxing ICE, Gearcheck ICE, Economy, and good upgrades.

Chimera + Akitaro was one of the strongest things RP could do to keep people out of a server until they had all 3 breakers. (Or just Crypsis, which is why Crypsis was a good breaker back then.) Note: This is still not good, just strong in that meta. For RP, also remember that you can import Ash, one of the best upgrades ever, if you’re trying to go for a taxing-heavy strategy.

For RP and PE, Pop-Up Window is a popular ICE to use as it’s cheap to import and a very effective way of gaining money. It’s not good at keeping runners out of servers, though.

PE had a problem where it was frequently unable to do enough net damage to flatline Runners, because most Runners will play around Genesis-era PE and you couldn’t run them out of cards in Stack. You absolutely want the maximum number of Hokusai Grid and Neural EMP possible. PE has a unique strength against Noise because Noise can accidentally die to an Archives run if there’s too many agendas in it.

To my knowledge, PE decks of that era did not play Braintrust, but did play False Lead. You’d see 3x Nisei, 3x Fetal, 2x False Lead, 3x Private Security Force. A scored False Lead makes it so Runners have to run click 1 or 3 against Jinteki or risk dying to a Snare and being unable to draw up or clear the tag. The PSF was there in the case where the Runner held a tag for whatever reason. I can see an alternate where you played 3x Braintrust instead of PSF. Corporate War is bad because it’s only good econ if you already have good econ, but you need econ when you have bad money, so Corporate War doesn’t fit the bill for pre-Spin Jinteki (no Celebrity Gift).

Trick of Light was also featured in PE decks of the era, because they gave you something to do with failed Junebugs.

Also, holy crap, Ronin’s available. You should definitely play that in PE.


#3

I took a shot at RP and ultimately your idea wasn’t far off from mine. For as strong as Scorched Earth was in the beginning, I was tempted to go the route with Data Raven/Hunter as the “punishing” Ice on centrals, in addition to the native Snares to apply threatening tags. I didn’t, but feel free to explore that option yourself.

RP generally prefers lower agenda density than PE, so with that in mind, I went down to 9 from your 10. It’s nice to have 3/2s easy to score, but also self-protecting agendas, so equal numbers of Fetal AI and Braintrust.

Assets and upgrades are nearly identical. Akitaro can rez Chimera for free, multiple times, giving you good impact from his ability, and Midori can get relevant ice out later in the game if you didn’t draw it early. Akitaro should almost always be scoring server.

Operations are about the same, but with Precognition and GLC, you can draw the card you need/want with a deeper search than Anonymous Tip (if you want that searching more often, probably drop Midori for another Precog). If you prefer draw to money, trade GLC for AT.

Ice. Barriers is as barriers does. Code gates though…Chum is for positional taxing placement on centrals and Sensei for positional placement on your scoring server. Since we aren’t going for the kill, necessarily, I traded a NK for Ichi. I find program destruction in RP to be a boon. Chimera, therefore, is super useful, especially when you can continually rez for free.

RP Genesis (49 cards)

[URL=https://meteor.stimhack.com/card/jinteki-replicating-perfection-trace-amount]Jinteki: Replicating Perfection[/URL]

Agenda (9)
2 [URL=https://meteor.stimhack.com/card/braintrust-what-lies-ahead]Braintrust[/URL]
2 [URL=https://meteor.stimhack.com/card/fetal-ai-trace-amount]Fetal AI[/URL]
3 [URL=https://meteor.stimhack.com/card/nisei-mk-ii-core]Nisei MK II[/URL]
2 [URL=https://meteor.stimhack.com/card/priority-requisition-core]Priority Requisition[/URL]

Asset (12)
2 [URL=https://meteor.stimhack.com/card/adonis-campaign-core]Adonis Campaign[/URL] ●●●●
3 [URL=https://meteor.stimhack.com/card/pad-campaign-core]PAD Campaign[/URL]
3 [URL=https://meteor.stimhack.com/card/private-contracts-cyber-exodus]Private Contracts[/URL]
1 [URL=https://meteor.stimhack.com/card/project-junebug-core]Project Junebug[/URL]
3 [URL=https://meteor.stimhack.com/card/snare-core]Snare![/URL]

Upgrade (3)
2 [URL=https://meteor.stimhack.com/card/akitaro-watanabe-core]Akitaro Watanabe[/URL]
1 [URL=https://meteor.stimhack.com/card/midori-future-proof]Midori[/URL]

Operation (7)
3 [URL=https://meteor.stimhack.com/card/green-level-clearance-a-study-in-static]Green Level Clearance[/URL] ●●●
3 [URL=https://meteor.stimhack.com/card/hedge-fund-core]Hedge Fund[/URL]
1 [URL=https://meteor.stimhack.com/card/precognition-core]Precognition[/URL]

Barrier (5)
3 [URL=https://meteor.stimhack.com/card/wall-of-static-core]Wall of Static[/URL]
2 [URL=https://meteor.stimhack.com/card/wall-of-thorns-core]Wall of Thorns[/URL]

Code Gate (7)
1 [URL=https://meteor.stimhack.com/card/chum-core]Chum[/URL]
3 [URL=https://meteor.stimhack.com/card/enigma-core]Enigma[/URL]
1 [URL=https://meteor.stimhack.com/card/sensei-trace-amount]Sensei[/URL]
2 [URL=https://meteor.stimhack.com/card/tollbooth-core]Tollbooth[/URL] ●●●●

Sentry (4)
2 [URL=https://meteor.stimhack.com/card/ichi-1-0-core]Ichi 1.0[/URL] ●●●●
2 [URL=https://meteor.stimhack.com/card/neural-katana-core]Neural Katana[/URL]

ICE (2)
2 [URL=https://meteor.stimhack.com/card/chimera-cyber-exodus]Chimera[/URL]

If you do choose to experiment with a Scorch deck, definitely drop that Midori for a Precog, and maybe check out Draco for asset protection.


#4

In general: PE isn’t as interested in keeping people out as it is in making people pay dearly for each access.
RP is interested in keeping people out, or else paying through the nose to get in. RP is also slightly better with money as a result. (Melange Mining Corp can be played in RP, btw.)

Tollbooth doesn’t belong in PE, is what I’m going for here. :slight_smile:


#5

Have you looked up the Genesis-era decks? There are several on Stimhack Winning page: http://stimhack.com/tournament-decklists

A few of these were won during the first Regional season, which was more like Store Championships. But, GenCon 2013 was also won by a PE deck after C&C was released (so, it’s easy enough to alter):

http://stimhack.com/august-2013-gencon-tournament

IIRC, the winner’s runner Katman deck mostly carried him to victory, but it’s still a notable performance for early Jinteki.


#6

The Neutral Agenda helped tremendously with the Jinteki deck.
It’s very difficult to build that style of deck without at least 4 1-pointers. Cerebral Overwriter helped out, too. (Easier Ronin/Snare kills)

Basically you have to pull Overwriter, Gila, and Bastion. Replace with 2x GLC, 1x Ichi 1.0, 1x Braintrust, Junebug, and that’s probably as close as you can get.


#7

Thank you for the replies! :grinning:

“Chimera + Akitaro” is a neat idea, I haven`t thought of it.
Pop-Up Window: I experimented with it and abandoned it, I need to experiment a little bit more.
PE: Hokusai+Neural, I think you are right. Maybe even import some scorched earths?
I was thinking about how I could flatline a Noise when they are running archives, even if there is a data mine and a hokusai protecting the server, they need to run into to two Fetal AI and they still can negate the net damage or protect themselves by overdrawing.
False lead: I feel like an idiot of not thinking about including False lead into PE. :open_mouth:

Ronin: I might be playing them wrong. :confused:

Data raven+Hunter: I will definitely try.

Precog: I have never even tried to use this card past my first couple of learning games, I will try it again, if it as good as Anonymous Tip (but without the influence) I will feel like an idiot after it.

Ichi: I try to include an Ichi into all of my Corp decks, just for discouraging early pokes.

Yeah with celebral overwriter in the mix, it isn’t worth for the runner to run remotes. Just pressure centrals.


#9

Fetal AI doesn’t do net damage in archives (it excludes it in the card text).

Ronin is best used as a threat to kill the runner along with advanceable traps like Junebug. Advance a junebug 4 times to threaten ronin and they might run it. If you advance a ronin 4 times, you can do 3 net for a click on a future turn. This works well with Neural EMP, Snare!, and other net damage cards.