One thing I always liked about Netrunner over Magic is that you never get to “hard lock” your opponent out of the game entirely. There’s always a push-and-pull between players that lasts right up until the end – even if you fall way behind, you can still play to your unlikely “out” of getting lucky on R&D accesses. But now…
I’m worried about this card.
It’s pretty easy to get going in the early game with its high trash cost, especially backed up by Ash. It lets you durdle indefinitely while you set up just enough econ to rez all your ice. Then it lets you bypass the normal late-game dynamic of leveraging your money against the runner’s (i.e. with ash, sea source, or biotic/sansan), instead letting you match your clicks against the runner’s, often at a better than 1-to-1 rate. And finally, its games will always go to time.
Someone please reassure me that this deck is somehow “win-more”, or that it has enough bad matchups (I expect noise would win easily, at least) that it won’t end up as tier 1 in tournament settings?
I was trying it out in a 59-card deadcoats shell, but it’s probably better without punitives since, apart from the very early game, you’re not trying to be richer than the runner.
Haas-Bioroid: Engineering the Future (Core Set)
3x Domestic Sleepers i[/i]
1x Eden Fragment (The Spaces Between)
2x Executive Retreat (Trace Amount)
1x Hades Fragment (Up and Over)
3x Priority Requisition (Core Set)
1x Utopia Fragment (The Source)
3x Ash 2X3ZB9CY (What Lies Ahead)
15 influence spent (max 15)
24 agenda points (between 24 and 25)
59 cards (min 45)
Cards up to The Source
Deck built on NetrunnerDB.