Jinteki.net discussion

@mtgred - Do you want some 1-2 Tb enterprise grade hard drives for the server to do data collection? I have quite a few here that I think have 0 hours on them…

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Potential bug encountered when opponent played a Haarp Shutdown combo. Scored out a Hades with no cards in RnD. Unless I’m mistaken, Hades should fire before the draw to put a card back so it can be drawn. It said I won the game on his first turn after before given the choice to put a card back in RnD. We kept playing and he eventually won, and the game logged that win as well, so I’m actually not even sure what happened.

@anon34370798, @Sabin76: I’ll look into these and make a note of them (the WitRD one in particular can be solved by the new wait prompt feature). Going forward, if you guys are able to put issues like these into our Github, it would be a really big help–that’s where all the contributors are looking for things, so it’s a much more reliable way to bring attention to something than having things scattered across Stimhack, Reddit, and other online communities. Thanks!

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Collated:

Faction Sum of Count Weighted average
Anarch 21718 49.2%
Shaper 14809 41.9%
Criminal 14296 43.8%
Neutral 5681 38.5%
Grand Total 56504 44.9%

Anarchs Sum of Count Average of Win%
MaxX 3782 57.3%
Valencia Estevez 3077 51.1%
Whizzard 3685 51.0%
Quetzal 2977 47.9%
Noise 4519 45.3%
Reina Roja 1769 44.1%
Edward Kim 1909 43.3%

Criminals Sum of Count Average of Win%
Gabriel Santiago 2956 48.3%
Leela Patel 3013 46.6%
Andromeda 2784 45.5%
Ken “Express” Tenma 1632 43.6%
Armand “Geist” Walker 1157 40.2%
Iain Stirling 691 36.8%
Silhouette 1128 36.6%
Laramy Fisk 935 34.0%

Shapers Sum of Count Average of Win%
Kate “Mac” McCaffrey 5902 47.0%
Exile 410 46.8%
Hayley Kaplan 2410 43.0%
Chaos Theory 2735 38.2%
Rielle “Kit” Peddler 2268 35.1%
The Professor 442 34.4%
Nasir Meidan 642 32.1%

Neutrals Sum of Count Average of Win%
Adam 2001 38.8%
Sunny Lebeau 2631 38.8%
Apex 1049 37.2%

Faction Sum of Count Weighted average
NBN 19050 62.9%
Weyland 13215 49.5%
Jinteki 12786 53.7%
HB 11453 50.5%
Grand Total 56504 55.2%

HB Sum of Count Average of Win%
ETF 7514 58.4%
NEXT Design 560 40.7%
Cerebral Imaging 455 37.4%
The Foundry 658 34.5%
Cybernetics Division 1278 34.3%
Stonger together 721 34.1%
Custom Biotics 267 33.7%

Jinteki Sum of Count Average of Win%
Jinteki Biotech 1031 58.3%
Industrial Genomics 1719 56.3%
RP 1797 56.1%
PE 5193 55.5%
Nisei Division 330 51.8%
Harmony Medtech 1032 48.3%
Tennin Institute 786 47.5%
Chronos Protocol 898 39.9%

NBN Sum of Count Average of Win%
Haarpsichord Studios 3542 68.2%
Near-Earth Hub 4880 67.6%
SYNC 2870 61.8%
Spark Agency 3799 59.5%
New Angeles Sol 2506 58.2%
TWIY 435 57.5%
Making news 1018 50.7%

Weyland Sum of Count Average of Win%
Blue Sun 3774 54.1%
Argus Security 2334 51.9%
Titan Transnational 2057 49.5%
Gagarin Deep Space 2211 48.3%
BABW 1479 45.6%
GRNDL 918 45.2%
BWBI 442 26.5%

The evidence here really backs up the idea that the imbalance in the game exists primarily in the IDs rather than the card pool itself imo.

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On the other hand, every single NBN ID is over 50% win rate.

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Totally agree actually.

NBN cardpool OP
HB/Shaper card pool actually among the weakest, but with 1 ridiculously strong ID which is actually restricting the design space for the faction.

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I like that Shaper ID too, but Exile isn’t that good.

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Slightly off-topic here, but I just started playing on Jinteki.net recently. For the Windows 10 PC user’s out there what browser do you prefer using? I’ve been using Firefox, but would Chrome or something else perhaps provide a better experience? I’ve noticed that when I type in the chat log there is a significant delay and it misses letters a lot among other laggy issues. It could just as well be something I have installed, but I thought I’d get some of the communities input.

I don’t think the browser you use matters. The lag issues are generally caused by the server being bogged down from so much traffic and happens to everyone. The lag is still a little annoying, but if you were around 6 months ago you’d be loving where the site is at now.

there is a new wave of lagging tho. at 50 games it stabilized, but counter frequently crosses 80 lately and it become unusable again.

I don’t think it’s browser related. I generally use Firefox and it’s fine. Sometimes high traffic on the site causes issues, but I’ve also had times where a friend is really laggy (despite a good Skype connection) and I’ve not noticed a problem my side.

Wow, those HB numbers. Apparently the weakest corp card pool in the game by a significant amount, but playing EtF boosts your win rate by almost FIFTY PERCENT over the next-best ID.

I always thought something like this was the case, but seeing it laid out is really stark.

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That’s good to know it isn’t browser related. I’m sure this will improve over time.

Minh, I love Jnet, but the lag is getting unbearable. Maybe you guys should start a Patreon campaign or some such to get a server upgrade? I would gladly fork over my cash so it wouldn’t take three minutes to complete a single run.

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Well it might also be that if you pick a non-EtF id you’re using some other weaker cards. It’d be interesting to see the win-rate of the Foodcoats list out of other IDs.

The big problem with this is once you have anything more official than a paypal tip jar, it creates big IP infringement issues for FFG/Asmodee. They can overlook it so long as no one’s making money, but once it’s monitized they have to shut it down or else face setting a dangerous precedent.

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Good point. It’s easy to forget how flagrantly unlawful this thing I love is.

So I poked around at Jinteki.net a bit last night, and then this happened.

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Could you take this down and just shoot the relevant info to @mtgred?

I know comp-sec types take a special glee in broadcasting security vulnerabilities all over the internet to shame / worry site owners into action, but it’s a small dev team and it’d probably be better for everyone if you let them deal with it on their own timetable.

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I’ve been itching for a new full data dump of the style @db0 used to do for OCTGN, because I have a tweak in mind for the rating algorithm.

I used to just do a simple cut at minimum 5 or 10 games played before computing player ratings, but it makes a lot more sense to use a confidence interval around the rating that narrows as more games are played. And there has to be a ton of data for the overall D&D time frame, which should allow for interesting pre-MWL analysis to confirm or reject some conventional wisdom.

Of course, I don’t expect the devs to open up access to the underlying data, since that would allow for even weirder shenanigans than what @ilucipher got up to above. But if there’s a way for us to get our hands on the data, I’d love to take an updated look at it.