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[Jinteki RP] Perfecting Perfection: The Best Deck Ever

Yeah is a combo, but in this deck are useful by itself.

Pre-MWL, a reasonable agenda composition could look like those listed below.

1 [URL=http://meteor.stimhack.com/card/chronos-project-first-contact]Chronos Project[/URL]
2 [URL=http://meteor.stimhack.com/card/napd-contract-double-time]NAPD Contract[/URL]
3 [URL=http://meteor.stimhack.com/card/nisei-mk-ii-core]Nisei MK II[/URL]
3 [URL=http://meteor.stimhack.com/card/the-future-perfect-honor-and-profit]The Future Perfect[/URL]

After spending a necessary 4 Inf on other cards (3x Jackson and 1x EBC), we’ve got 11 Inf remaining to spend on ICE.

3 [URL=http://meteor.stimhack.com/card/eli-1-0-future-proof]Eli 1.0[/URL] •••
2 [URL=http://meteor.stimhack.com/card/tollbooth-core]Tollbooth[/URL] ••••
2 [URL=http://meteor.stimhack.com/card/ichi-1-0-core]Ichi 1.0[/URL] •••• (Esp w/ Batty)

Post-MWL, the NAPDs and Elis suck up an additional 5 Inf, so I’m looking to get some feedback on ideas for future agenda and ICE compositions keeping MWL and Faust in mind, primarily.
First off, we can recover 2 Inf by substituting Fetal AIs for NAPDs. Certainly we lose a 2cr tax, but we gain 2 Net damage, which is potentially scary for Faust. It does cost an extra credit to score, but that’s irrelevant vs Val and it takes the same two turns to score, should you choose to actually score it (which is the same mindset as scoring NAPD). This swap could be considered a wash, but the gain of 2 Inf seems like a win for Fetal AI.
Second, Genetic Resequencing seems like a good substitution for Chronos Project, to utilize Nisei more frequently…if Faust wasn’t a thing. (Although, Rush RP would probably prefer GR to CP.)

1 [URL=http://meteor.stimhack.com/card/chronos-project-first-contact]Chronos Project[/URL]
2 [URL=http://meteor.stimhack.com/card/fetal-ai-trace-amount]Fetal AI[/URL]
3 [URL=http://meteor.stimhack.com/card/nisei-mk-ii-core]Nisei MK II[/URL]
3 [URL=http://meteor.stimhack.com/card/the-future-perfect-honor-and-profit]The Future Perfect[/URL]

With this change to agendas and the 4 Inf spent on assets, we once again have 11 Inf to spend on ICE, but this time Eli takes up an additional 3 Inf. The question is, “What do you cut?”

  • 2 [URL=http://meteor.stimhack.com/card/ichi-1-0-core]Ichi 1.0[/URL] •••• ?
  • 1 [URL=http://meteor.stimhack.com/card/ichi-1-0-core]Ichi 1.0[/URL] •• and 1 [URL=http://meteor.stimhack.com/card/tollbooth-core]Tollbooth[/URL] •• ?
  • 1 [URL=http://meteor.stimhack.com/card/ichi-1-0-core]Ichi 1.0[/URL] •• and 1 [URL=http://meteor.stimhack.com/card/eli-1-0-future-proof]Eli 1.0[/URL] •• ?

When you drop any two of the 2-Inf ICE, you will be left with a remainder of 1 Inf. What is best to spend it on?

  • 1 [URL=http://meteor.stimhack.com/card/viper-cyber-exodus]Viper[/URL] •
  • 1 [URL=http://meteor.stimhack.com/card/markus-10-the-source]Markus 1.0[/URL] •
  • 1 [URL=http://meteor.stimhack.com/card/wraparound-fear-and-loathing]Wraparound[/URL] •
  • 1 NAPD • or GFI •

Whatever you remove can generally be replaced with some Jinteki/Neutral ICE. Additionally, you could swap the EBC for a Tech Startup and use that 1 Inf to help keep one of the 2-Inf ICE. You could also throw in 1 Enhanced Login Protocol instead of an ICE to return to ye olde days of RP and also combat the increased use of currents.

Just wondering what thoughts others have about this kind of change, or other relevant changes.

Most people have gone to this suite:

1 NAPD *
1 GFI *
3 Nisei

Or if you are going to 54, then you probobly want to pack Snare!, so those RP’s go to this

2 Fetal
1 GFI *
3 Nisei

The ice that costs inf being

3 Eli ******
2 Ichi ****
(1 Wrap or Viper if you have a spare inf) *

One thing to note is that the Palana builds have ditched Ichi and kept the Tollbooths because the clicks are not as relevant and they have the money to pay for it (Due to the ability plus Corp sales team, which replaces NAPD)

Yeah, I went to 54 with Fetals and Snares. Eli’s, an Ichi, and a 'booth. Using both Batty and Caprice. Honestly not convinced it’s a particularly great deck, but it’s one I can (usually) play well… which for most of us probably matters more than tech. Would like to explore the Palana option more though.

Thanks, man. With your suggested “standard” in mind, would you keep in the same, or change it vs Faust? Does anyone use Wall of Thorns?

After searching this thread and finding no other mentions of Palana Agroplex, would you be so kind as to link me to a version with Palana (or the appropriate thread where that variant is discussed, should it exist)?

Both Ichi and Eli are fairly good vs Faust, especially in RP, so besides including a second Komainu and a third Crick, I wouldn’t make any major changes. D4V1D is a bigger problem, as it makes Susanno effectively 1 cred to break.

Here is the Palana thread:

Here are the two most prominent Palana lists:



Going to 54 because you don’t know what to cut is just bad netrunner.

All the positive discussion of 54 card decks in a post-museum era makes me wonder if Dan is crying in a corner somewhere.

Going to 54 to put a card that makes your worst matchup favorable in your deck is good Netrunner.

It’s good to have 54 cards in Jinteki decks now because your opponent might ask how many cards are in your deck at the start of the game & your chances of winning by concession go way up if you say 54.


I’m pretty sure this deck is shit now guys. Loses to both Noise and Whizzard very consistently without being terribly impressive against anything else as if it mattered. If you want to be a dingus with Caprice in a remote play PF and if you want 54 card Museum play IG.

There’s nothing wrong with 54 if you’re playing a card thats only good if you have 54.


Eh, it won a Regionals in Florida and I came in 3rd in Cambridge using it. I don’t think it’s the best deck by any stretch but for non World Champions it seems competitive.

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Yes, Tristan who won the Florida regional played a very good 54 card Museum RP deck (beat me in the finals). We interviewed him later in the week for our podcast, and he talked about how the deck is made to be strong against RP’s former weakest matchups, Noise and Whizzard. I was playing Reg MaxX and was able to win off of some really good accesses in swiss, but I got buried in the finals, in part due to a Cerebral Static, a choice he made to fight off Noise and Whizzard more.

I think it’s a pretty strong choice. I don’t know if it’s exactly as good as Palana can be, but it definitely does the job better of bogging the runner down (while still being able to push forward and having a scoring plan, unlike IG).

Well it was a wild couple of weeks. MWL 2.0’s bombshell gave me the motivation to go back to my RP safe space and I even had some success against the weakened orange menace. But now Rumor Mill tore it all down again. I guess RP will never recover unless glacier as a whole gets some massive upgrades this cycle or ELP 2.0 gets printed.

Agreed. Rumor mill is definitely an attempt to push the glacier archetype away from Jinteki and move it to NBN. I think both NBN and HB might have a playable, but not quite competitive glacier archetype in there post Rumor Mill.

Vs RP, run central clic 1, SoT into RM, run remote clic 4 sounds stupid though. You gonna love NA Snares and IAA Junebugs.

BTW, all run clic 3 using SoT RM sounds stupid. You have not made a single cr.

Don’t worry for glaciers. They have weapons.

For RP that makes some sense I guess but what is your counter play? Most of your agendas are not never advanced and I am not convinced that Junebug will be competitive enough in a meta that is slowly moving away from faust all the time.

Jinteki already has a region that is somewhat playable depending on the ice spread that they can slot in for some defense.

The real problem is that most Anarch decks are on SoT and Deja Vu. How does Jinteki glacier get out from behind the proverbial eight-ball of Rumor Mill?

Red Herrings / Mumbad Virtual Tour / Bootcamps / Interns, problem is solved.

Total 15 inf or 9 if you have 7+ assets aka 3 Jacksons (or Allele if you need non unique advancable bait), and only one Sundew (or more) on top of Bootcamps \o/
The guy needs +10c on top of your agendas, for an investment of 1c… Instead of 7+ for an investment of 5+, which is a free 4+ ice.
You can’t gain +10c in one clic unless you’re in some very special conditions. And you can infinite bait the runner with those cards.

You can remove totally the threat of RM. The more difficult is Jackson but you still can remove that need. This is cheap eco war.

With Alleles, I’d play Advanced Assembly Lines for an instant Mumbad Virtual / Red herring install, this is funny. Jackson is overrated in this situation. If you can spare 4 inf then you have ELP and things start to get very nasty with Allele ELP.

Bootcamps shutdown Val as well (RP quite shutdown Val anyway), call your Jacksons/Allele when needed and Virtual Tour / Red Herrings / Crick totally crash so much archive strategies.
And you can rush with those cards. With Caprice / Ash you can’t. Unlike Caprice / Ash, you can say “no ice rez” with those decks and keep your money.

There’s a lot of those cards, and I’m sure those I said are not the greatest, that have a great effect. People are lazy and say “caprice ash” but actually if the runner likes to loose 4 clic per SoT, why not let him do that ?

Lotus field are harder to pass with Anarch than before. So use 3x fields, 2x crick and there you make troubles to most Anarch.

Giving this another shot after the MWL. Not super sure about the ICE suite yet or if I need 3 pads.

Dat RP Tho

Jinteki: Replicating Perfection (Trace Amount)

Agenda (8)
1x Corporate Sales Team (Business First)
3x Global Food Initiative (Data and Destiny) [color=#708090]●●●[/color]
3x Nisei MK II (Core Set)
1x The Future Perfect (Honor and Profit)

Asset (15)
2x Daily Business Show (All That Remains) [color=#FF8C00]●●[/color]
3x Jackson Howard (Opening Moves) [color=#FF8C00]●●●[/color]
2x Mental Health Clinic (Honor and Profit)
3x PAD Campaign (Core Set)
2x Sandburg (23 Seconds)
3x Sundew (Mala Tempora)

Upgrade (2)
2x Caprice Nisei (Double Time)

Operation (8)
2x Enhanced Login Protocol (The Spaces Between) [color=#8A2BE2]●●●●[/color]
3x Friends in High Places (Martial Law) [color=#8A2BE2]●●●[/color]
3x Hedge Fund (Core Set)

Barrier (4)
2x Chiyashi i[/i]
2x Vanilla (The Liberated Mind)

Code Gate (7)
2x Crick (Breaker Bay)
1x DNA Tracker i[/i]
2x Enigma (Core Set)
2x Mind Game (Martial Law)

Sentry (4)
2x Komainu (Honor and Profit)
2x Pup (Honor and Profit)

Other (1)
1x Excalibur (The Source)
15 influence spent (max 15, available 0)
20 agenda points (between 20 and 21)
49 cards (min 45)
Cards up to Quorum

Deck built on NetrunnerDB.

I have not played this deck but just a couple of observations:

  • Do you find you do not have enough ICE early game. With only 16 (and Chiyashi and Crick not doing anything early game) do you get into problems with no adequate ICE?
  • I have found for most of my Corp deck that 2 Friends In High Places seems like the right amount as you don’t want to draw it in your opening hand but about 15 cards in. Do you find them clogging your hand early on? 3 might be the right call with the amount of trashables you have.
  • NASX could replace one of the PADs. Unless the runner is playing Rumor Mill it is at worst the exact same card. But if you have a couple of drip econ cards going, you have the option of quickly bursting up.