Lots of different directions here. I'm not sure what's I'm adding by throwing another decklist down, but here we go. This is my current non-tag me Anarch deck. It's hard for the corp to play against, because it keeps the pressure on all angles and doesn't give up easy scoring windows - except when you don't see any early breakers. The winning plays are often quite obscure, and I end quite a few games knowing I'd have won if I'd have spotted some slightly odd play.
First things first, I'm quite taken with the event economy plus Kati Jones. It's the first Anarch deck I've played where I feel like I a) have enough money and b) am not relying on Siphon to do it. It doesn't need pre-paid, cyber-feeder or Armitage would be legitimate options as well. But the advantage of pre-paid in my experience is the pressure you put on the corp by being able to gain a lot money or recur cards from being broke at the start of a turn.
Secondly, Retrival Run. The click efficency the first time you play this can be amazing. Whether it's saving money for a Femme or a Morning Star or (more commonly in my experience) making a parasite/datasucker or Femme play that the corp didn't see coming. But, it is a trick card and it loses most of its utility once Archives is ice'd up.
Third, Legwork. You need fast HQ multi-access against NBN and my experience is that Nerve Agent plus the runs to pump it up just slow you down too much. Plus in the late game against Glacier you won't have the MU to have Nerve Agent and Medium at the same time and trashing one for the other puts a big hole in your tempo.
Fourth, one Carapace. It's a playtesting thing. I would probably run two in tournements, once I work out what can be dropped.
Finally the breakers. It's a mix for all eventualities which comes at the cost of some consistently. Ideally I'd run a second mimic, but space is at a premium. You have the money to hard play Femme and Morning Star - both of which give taxing decks fits - but you can also RR them out for cheap. Ichi 2.0, Grim and Archer at the biggest problems I face - which is one of the main reasons for keeping Femme. Knight is for Lotus Field and oddities like Susanno and Heimdell 2.0 which your breakers will struggle to reach even with Carver and Sucker.
Whizzard: Master Gamer (What Lies Ahead)
2x Déjà Vu (Core Set)
2x Special Order (Core Set) ••••
3x Sure Gamble (Core Set)
2x Retrieval Run (Future Proof)
3x Dirty Laundry (Creation and Control)
3x Lucky Find (Double Time) ••••• •
2x Legwork (Honor and Profit) ••••
2x Grimoire (Core Set)
1x Plascrete Carapace (What Lies Ahead)
3x Prepaid VoicePAD (Second Thoughts)
2x Ice Carver (Core Set)
2x Kati Jones (Humanity's Shadow)
3x Same Old Thing (Creation and Control)
1x Corroder (Core Set)
1x Mimic (Core Set)
2x Yog.0 (Core Set)
1x Femme Fatale (Core Set) •
1x Morning Star (What Lies Ahead)
2x Knight (Mala Tempora)
2x Datasucker (Core Set)
2x Medium (Core Set)
3x Parasite (Core Set)
15 influence spent (maximum 15)
45 cards (min 45)
Cards up to Honor and Profit