Let's talk Whizzard

This might be the best mis-application of “win-more” I’ve ever seen.

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This. It’s surprising how often corps need to trash their own ice (especially if you are running yog…) and how often they need to trash card they themselves install. It also makes caissa a much more fun proposition as they have to give you gravedigger counters to kill your knights and rooks.

On top of this, even with just parasites or just silverware, each ICE destroyed giving you 3 mills is huge in my book (if, ofc, you can get all three GD out.)

The tough part is fitting all these pieces into a deck with enough econ and breakers to make them a real threat…

Okay, well, that’s fine, but it’s being a bit shitty to just say that without explaining why, right? I didn’t know that word had an official meaning, so I was just going by what made sense to me. Being helpful instead of being an ass would be appreciated.

Lol sorry, I didn’t mean to come off as snarky, not my intention.

In short, stealing agendas is winning, trashing cards is not. If you are whizz and you run around trashing pads and dbs and marked, are you actually winning? You’re actually making the corp win less(by barely slowing them down). Gravedigger adds a benefit that actually makes those trashes into a win, rather than a win more (by essentially making them RnD accesses).

Win more barely exists in netrunner.

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on top of this, articles on this very site have often discussed the fact that because netrunner is not very snowball-y (i.e.: just because you’re ahead doesn’t mean you’re going to stay that way) the few win-more cards the game does have (medium comes to mind) actually have a role in the game - since comebacks are common and there is no such thing as a bulletproof game-state advantage (unlike, let’s just say, MtG), converting a lead into a win often needs to be a major component of your strategy.

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Got it. Thanks for the explanation.

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I think gravedigger(s) would function just fine as an archives threat in a whizzard deck. I agree that it doesn’t make sense if you are not running a healthy amount of tools that causes ICE to be trashed.

I don’t think Imp has as much value in a whizzard deck, and it is fair to consider other options. Your best plays with imp are trashing operations ( which won’t come up too often ) or getting more asset/upgrade trashing in HQ (it’s nice to have whizzard and imp vs. a horizontal asset deck but how often will that happen? a meta call perhaps). In this vein is imp better than wanton destruction? perhaps something else to compliment another theme of a deck?

I completely disagree on this point. Trashing Operations is (to me at least) the main reason to run Imp - it lets you be proactive against so many cards that you normally can’t interact with (this is also why I think Imp is overkill in Edward Kim).

As for horizontal asset decks- you just burn one a turn with Whizzard, and that’s fine.

The Imp versus WD question is a good one. The primary concerns for me there is timing and memory. Imp is less restrictive on the former, but WD is better on the latter. Imp is also a virus, which means synergy with Deja Vu, Cyberfeeder and Grimoire, but also means it can be wiped.

I would encourage keeping track of how many operations you’re trashing. That at least is empirical evidence that would serve both of us.

you only need to trash a single SEA source or scorch at the right time for imp to win you the game

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Correction: “for imp to stop you from losing the game”.

Two different things.

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that is a cool thing when it happens but those people tend to play enough recursion to get their scorches and SEA sources back. I recognize what imp does, especially if you are not playing wanton destruction or nerve agent, what i’m saying is that I question whether it’s better than some other card in a whizzard deck.

oops, I actually agree with you on the point of “whizzard doesn’t super need imp” Just wanted to point out that the actual number of operations trashed isn’t a great measure of usefulness when a critical trashing of a biotic or fast track or sea source can win you the game (and yes PeeKay, win you the game. not losing might not be the same as winning, but one is a prerequisite for the other :smiley: )

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I’ll take Wanton over Imp for Whizzard any day. It doesn’t take up memory and it doesn’t get binned by Inject. Related, I think it’s probably a mistake to not play Inject + Clone Chip/Deja Vu/Retrieval Run in any Anarch deck that wants to play “regular” netrunner. Card is nuts yo.

^ this is what i was thinking as well with wizard, clears out all the stuff you normally cant trash and they cant see it coming, the only downside if your normally can hit only 3 cards unless your doing tag-me or taking the risk with amped up.

ive been messing around with kim, but i just think wizard is still better

Kim has his limitations, especially with more assets and upgrades out and fewer operations. San San is still the most important thing to get rid of.

I’m honestly not so sure of that. Inject is high risk (with some obvious mitigation) but it’s not just a grab and run plan.

Well I’ve been running Kim and finding money seems to be an issue once programs are out. It runs no draw outside of IHW so it does sound like a good inclusion to cover the econ finding problem.

The winning Whizzard from SLC Store Champs is:

Whizzard: Master Gamer

Event (27)
2x Account Siphon ••••• •••
2x Amped Up
3x Day Job
3x Déjà Vu
2x Forked
3x I’ve Had Worse
2x Inject
1x Knifed
2x Modded ••••
2x Spooned
3x Sure Gamble
2x Wanton Destruction

Hardware (1)
1x Box-E •

Resource (8)
2x Data Leak Reversal
1x Hades Shard •
3x Joshua B.
2x Liberated Account

Icebreaker (5)
1x Corroder
2x Eater
1x Mimic
1x Yog.0

Program (4)
2x D4v1d
2x Keyhole

14 influence spent (max 15)
45 cards (min 45)

I will be doing a write up soon, been busy with the new job. Hopefully I will get a chance on Sunday. I have been playing variations of this for months and I think O&C finally gave it what it needs to succeed. Many of my ideas for this deck and its previous iterations have come from reading and asking questions of Jaoa Almeida’s posts especially his BGG “Sic Itur Ad Astra” series.

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Tracking down those posts now, thanks for mentioning it.

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