I’ve written some errata and house rules in an attempt to create a version of ANR more to my liking. It might be more to your liking too, so i’m posting a link to a download here for anyone who’s interested.
Totsuzenheni’s Hack 1.4.1 20170509
Totsuzenheni’s Hack 1.4.1 20170509 with highlighted changes ( In version 1.4.1 an error in the errata for Weyland Consortium: Because We Built It has been corrected. See this post.. )
[Totsuzenheni’s Hack 1.3.1 20170420 ] (https://www.dropbox.com/s/r9cu8uc3fq6ipkc/ANR%20Hack%20Version%201.3.1%2020170420%20Beta.pdf?dl=0)
Totsuzenheni’s Hack 1.3.1 20170420 with highlighted changes ( In version 1.3.1 Corporate Troubleshooter has had the ‘connection’ subtype removed and higher minimum deck sizes have been mandated instead of simply relying on necessity. See this post.. )
Totsuzenheni’s Hack 1.2 20161215 ( In version 1.2 there is a minor change/correction to the Hostile Takeover errata in version 1.1. See this post.. )
Some things to note:
It’s largely untested ( thus ‘Beta’ ), though of course it’s comes off the back of all the commentary on the game. By 'untested i mean that i’ve had very little chance to playtest this, and that i can’t give much by way of meaningful playtest results.
At the moment it contains errata for Core and Genesis cards only, and it’s intended to be used with cards from those sets only. I’ve got an ‘Alpha’ that contains errata for cards ( some of which i’m still working on ) up to and including the Mumbad cycle, but for now i’m happy with this.
There is a Commentary at the back giving an overview of the general intent of my changes.
Feedback and playtesting welcome.