Slin: Archer would have cost Faerie 4 either way, but I got the impression when he Special Ordered for Faerie later on that you weren't too familiar with the card as you took a while to carefully read the copy in archives. It's hard to say if it was a bad play to rez those ice. It sure gave him a lot of information and cost you the Hostile Takeover in exchange for only 4 credits and the Faerie on his part. On the other hand, it did afford you a very solid remote and getting rid of Faerie even at cost is often the right play, as they just do so much damage if they start heavily influencing your play without killing themselves.
It's very unlikely for someone to run just Faerie and Crypsis for sentry breakers, especially when they then discard the Crypsis. While Ninja can totally work well with Faerie because Faerie's weakness is small sentries, mostly I still see Femme due to the dual use of taking out another big ice as well. The downside of Femme is the expense though, so if you can keep the runner poor, as you did, that 9 install cost becomes a problem. Either way, you should get more familiar with Faerie because it is an awesome card and I guarantee you you'll see a lot of it at Worlds.
Kingsley: I haven't seen any decks run Troubleshooter and Ash and Roto myself, and it seems like that would preclude at least some big ice like Tollbooth or cut into the operation economy. Also, if you're going to get this wrong, getting it wrong in favour of believing your opponent is running Troubleshooter over Ash seems preferable from the other way around.
Sirprim: When I wrote this I didn't have the ability to do an audio overlay, but in either case I don't think it'd work well as I often had more to say than the games video time would allow for.
Siegl: Glad you liked it. I was a little worried I might come off as perhaps too harsh especially at you, so it's good to hear you didn't take it poorly.