Nah. The design team has got multiple pressures to deal with and I don’t think lucas’s ruling actually changes what he and his team wanted the card to do, just our interpretation.
Usually they limit the use of a card with a click cost or a trash cost, but that’s obviously silly with a card that increases ice strength repeatedly, a card they wanted to design. Would you want two lines of text describing you can do it only once per ice per turn?
On the one hand they want cool cards, on the other hand they want mostly cards where you can glance at the sentence and get what the card does, with maybe a couple exceptions for cards that do something particulary awesome for the player who’s into that.
And yes, that’ll leave some room for discussion about what a card does and that isn’t ideal, but then it’s not easy to get it “right” either.