A reliable source has informed me that the Strength of Schedule formula is going to be updated soon, possibly within the next week. There’s no official word from FFG yet, but there should be an official announcement very soon.
Everyone’s familiar with the way SoS works now: Currently, your SoS is equal to the sum of your opponent’s Prestige. When you get a bye, that non-opponent gives you no earned Prestige for your overall SoS. With a Super-Bye, that same non-opponent is considered to have won every other “game” for the rest of the tourney. If an opponent of yours drops, they reduce your overall SoS.
Here’s how the new system of calculation will work:
Each player will have an “average Prestige per game” score, which is the sum of all your prestige divided by the number of games played, factoring in any byes. If you were to drop from the event, your Prestige per game score would not change, as that number is only determined by the games you actually played. Your Strength of Schedule is determined by adding up all your opponent’s average Prestige per game scores, and dividing by the number of games you played - and this is the important part - NOT including byes.
The practical upshot of all this is that getting a bye won’t hurt your SoS, because that’s only determined by the games you actually played - and here’s the main difference, if an opponent drops out, it won’t hurt your SoS because their contribution to you SoS only includes the games they actually played.
I’m actually really excited for this new system, as I always felt an opponent’s decision affecting your score was total bullshit.
What do you guys think? Seems much more fair to me.