I’ve been playing a bit with @spags’s Pepper Mill list, which is heaps of fun, though @mediohxcore is right in that it takes a while to get Wyldside / Pawnshop going. Once I do, I’ve got plenty of credits, sure, and probably plenty of raw cards. The scenario that has been frustrating with this deck is the zero-Parasite draw. I can spam cheap viruses and pray all I want, but you really want to be able to get into servers, especially centrals, and this deck has difficulty when you can’t. Parasite makes it a lot easier to get into servers, makes your Deja Vus and Clone Chips a lot more threatening, enables Medium to do more than just mill a single card for three credits, etc. Losing a click to draw two cards and then feeling like I have to keep drawing through my deck deeper while my opponent is building out their position with no pressure is pretty rough. It doesn’t matter if I have credits and do-nothing cards (Lamprey) if I can’t ever make a profitable run.
N.B.: Most of my Noise games have been on casual Netrunner nights or random OCTGN matches, since all the cool kids have been off playing at GenCon or testing for Worlds or whatever, so I’m not facing a lot of NEH in these matches. More testing by better players needed.