[Noise] Welcome (back) to the Church

I don’t understand why you would think about playing this sort of thing in Noise and not MaxX. Clot has killed this idea in my opinion. CVS is common in decks now, both to counter clot and because people have realised it’s a good include, and this sort of deck hard folds to CVS.

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Only 3 of the top 16 SSCI decks ran CVS, none of the top 4. Most of my meta has started packing CVS against me and while it’s definitely the correct counter, it’s not usually enough to stop the deck. Having the one or two CVS in your deck installed at the right moment is tricky and only the purge after committing an Incubator to Hivemind actually does much damage.

Noise and MaxX both have their benefits and support slightly different decks, MaxX goes for surprise and speed while Noise is inevitable and efficient. Tully used MaxX’s quick setup and run events to hit hard with whatever he had before the corp was ready. With no Levy, 3 Earthrise, no recurring economy, he’s all in by around turn 8. Noise on the other hand can keep virus pressure on while setting up the win, even if his ability just forces the reshuffle or increases R&D agenda density, it’s solid. Also the great new Paige, Wyldside, Chronotype, Pawnshop engine doesn’t fit well in MaxX for various reasons.

Are you sure Human First is averaging 5 credits before Aesop’s? Considering that it costs 1 that means on average 6 agenda points are scored/stolen after installing it and before you decide to pawn it or the game ends?

That sounds a lot closer to “best case” scenario to me or not accounting for the times you get it late and just pawn it right away for -1 credits before Aesop’s. It’s also unique so you’re losing value whenever you draw both copies (which can happen even with Paige in deck).

I don’t think it’s the worst card but I have a hard time believing it’s almost as good as Daily Casts (6 credits before Aesop’s).

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I’ll start keeping proper records on it but I’d say that’s been my experience. There’s generally not a lot of scoring in the early turns while you’re drawing hard and setting up so you’ve got a pretty good chance of getting it out while it’s 0-0 or 2-0. Also both sides tend to score points with this deck (as opposed to 7-0s and flatlines), the Corp has a bit of room to rush out agendas but they’re hard pressed to stop you from scoring.

It’s rare to draw both copies before Aesop’s or Paige but that means you drew it early, when it can be most effective, and if you hang onto the extra you can turn it into a click for 2 credits.

Right, my point is that that situation is suboptimal and should be counted as “-1 before Aesop’s” into your average.

Consider that you could have played a Scheherazade instead of the 2nd Human First. It’s 0 to install so in the worst case you’re 1 credit better than your duplicate Human First and in the best case you keep it around and install Cache/Incubator/Medium on it for like 9 credits.

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Fair enough, hadn’t been counting that against the average.

Scheherazade for the second Human First sounds like a solid swap. I wonder how important clearing out the deck with Paige is though. Had a game where the deck felt strangely clunky despite getting all the pieces. I realized it was because all three Paiges were in the bottom third of the deck so I’d had to go through a good number of dead draws.

It seems somewhere between the Virus Breeding Ground big Hivemind/Chakana/Medium/Darwin decks and the WomboCombo I’ll see your R&D now rush combo deck.

I haven’t seen it play out, but it seems worse than both to me.

I think Human First is probably a fine 1-of. It’s clearly good if you get it early enough. Given you look like you’re trying to score out in one turn, it seems awkward for this sort of deck.

You have workshop but no stimhack, that can’t be right?

I really like your deck! I’ve been feeling lately that Hacktivist is too inconsistent and I never actually want to pay for Crypsis, and it’s nice to see confirmation from a regional champ that I’m on the right track. :wink:

If I don’t expect to face Blue Sun, can I cut the D4v1ds? I don’t feel like there’s enough big ICE in other factions to justify the slots when you already have 2 Knights + 4 other breakers + Parasite.

Do you miss Cyberfeeder? Would -1 Clone Chip, +1 Sahasrara be crazy?

Also, how 'bout a one-of Immolation Script? Seems already good in Noise, and it seems even better when you can bait them into trashing their own ice with Knight.

I’m not answering for the man, but hopefully in addition to him.

Glacier decks run tollbooth, d4v1d is your absolute best answer to Tollbooth. Any other ice it breaks are just icing. Definitely don’t cut d4v1d wholesale (I went to 1 and hated life).

[quote=“RedScharlach, post:589, topic:1731, full:true”]
Do you miss Cyberfeeder? Would -1 Clone Chip, +1 Sahasrara be crazy?
[/quote] 1 rara isn’t truely worth it, the games you draw it late, its virutally a waste. At least chip always has value.

Immolation looks like a solid 1 of in all anarchs, at least 1 anyway…I’d try 3 in the right deck (eater cutlery?)

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Never think cutting clone chips will do anything but make a noise deck worse. Even if your draw and econ packages are different than the norm (but srsly run aesops) the one thing that noise wants to do is install viruses. One of the strongest viruses in the game is parasite. Even if this was the only card you reccurred with clone chip it would be worth it, but you can pull all sorts of crazy shit with chips. Being able to cycle install virus cards via deja vu keeps noises ability firing and hurting the corp, being able to do it without spending a click, or even better in the corps turn, is insane.
Pulling a parasite out the heap on the corps turn, picking up a token from grimoire, then another when your turn starts, thats a play that has helped me go from an empty board to bringing down hive against blue sun.

It’s in that family and there’s certainly many ways you can refine the archetype. When I play against the VBG Chakana deck I find they durdle and are often quite poor, a Chakana can be effective but it won’t win you the game. In my last game against WomboCombo aka Blackmail Big Dig Valencia I used Executive Bootcamp to rez a Lotus field on R&D then put Caprice behind.

Started with 2 Stimhack, 2 Amped, 1 Showing Off (2 in Tully MaxX) and it was more than I needed and sometimes tripping up my setup. By the time you get a couple programs on a Workshop you’re usually alright for money. Workshop’s main purpose isn’t to get things out at a lower cost in this deck. It lets you protect your setup from purge, makes your Parasites midrun, gets Paige triggers on the Corp turn, effectively increases your handsize and provides click-free actions on the big turn.

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As @x3r0h0ur said, D4v1d is useful in most matchups. Against rush it is as good as Corroder for Wraparounds, against Glacier deck you get through Tollbooth and against Weyland it just wins you the game. Either stopping Oversight AI or making their scoring server really easy to get into. With the inclusion of Crick and Susanoo in RP decks it became even more important. It also synergies so well with Pawnshop.

If you want to play Cyberfeeder, I think I would cut Sure Gamble for it. I’m also not a fan of Sahasrara, there are better uses for your influence (CC, Hades Shard+Utopia Shard).

And yes, Immolation Script has to go into this deck. Cutting … something. :smiley:

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Immolation script doesn’t work with eater, it doesn’t replace the entire access such as most special cards do. Probably better in fixed-breaker noise, if he checks archive regularly.

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But eater cutlery trashes ice so there’s something to immolate. Knights might be needed to get to archives for real.

That is true, just wanted to clarify so no one thought eater could be used with immolation script.

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Whats the feeling on career fair? Im testing 2x at the minute to spam out daily casts/wyldside/adjusted chronotype. So far its almost always gained me the full 6c a game and sped up my set up time. With the amount of draw (wyldside, inject, IHW) its also nice to be able to play effectively 2 cards in 1 click and not have to discard.

I understand the argument is it coming into your hand at the wrong time, im not sure its any more true for CF than any other card (the 2nd/3rd wyldside, the 2nd aesops…) but i guess it could be sufficiently useless unless you see it early (then again, so can sure gamble).

I think it’s good, but not better than cache, Aesop or clone chip. It’s really hard to fit things in Noise that cost influence.

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Absolutely agree. Those 3 cards are a must and I need to have a really REALLY strong point for dropping even one Clone Chip.

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scavenge:) I think scavenge is right on par with, and sometimes better than, clone chip in noise.

You can also make noise work quite well with test run, easy fast access to double installs of certain viruses, and you can pack a femme to ambush remotes since everyone seems to believe you can sneak agendas out behind 1 ice against noise. There are some faster variants of noise that don’t run aesop, cache, or clone chip. They haven’t been developed much though, but I bet they can be at least as good.

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The influence spend in Noise is already optimal. I’ll be the first to argue that Career Fair is playable but definitely not in this deck.

Dirty Laundry is also $3 and a click and doesn’t cost influence. Or literally any 0 cost card is $3 with Pawnshop plus whatever the card does (Scheherazade, SOT, Paige, etc).

Scavenge is fantastic except it can’t make instant Parasites, so I’m not playing it.

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