[Noise] Welcome (back) to the Church

To be fair, Ahmed had a pretty lousy draw in the NEH game I believe. But agreed on the PE game. Also, I think his list has become much more refined over the last couple of months. The Tulsa games are better indications for optimal playstyle with Noise.

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I don’t get what you’re trying to say. Are you suggesting Pacer only won those games because his opponents played poorly, and that Pacer shouldn’t ordinarily win games playing the way he plays?

I think he’s trying to say that he doesn’t get how @pacer wins and wants to know more. Obviously you don’t win consistently if your deck relies on corp failures so @pacer’s doing something right.

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It’s the hair, it distracts my opponents long enough for me to win.

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You’d probably have won the whole thing if you wore a tank top.

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Pull a Poongko.

I don’t really understand your question asking my thoughts. Are you referring to what I think about my play style, my opponents, or what I think about your opinion on my play style? I think my play style needs improving, I think I made mistakes in a lot of games and I’m nowhere near a perfect player. I try not to and I try to capitilize on my opponents mistakes. I think I probably lose the PE game more times than not, but. I want to bring up two points. 1st I got hit with a snare early on so I was a little gun shy and I legitimately wanted to see if I could mill him out. And 2nd if he was putting earlier pressure on me I would’ve played differently throughout the game. Against @acejack in the NEH game, he did have a bad draw and was super agenda flooded. Also he wasn’t too rich most of the game. He played around Hades and I tried to capitalize on his rough start. I don’t understand how you think I’m 100% out of the game if he rezzed Architect or Lotus Field on RD. Then you are saying there is no chance for me to steal from HQ, Archives, nor remotes. I think that’s a little crazy. If you notice on the last turn I could’ve stolen the agenda from the remote. I had parasite and enough data suckers to get through. I don’t mean to sound hostile but I don’t understand the tone of your post. I watch a lot of games to learn and try to improve. Its easy to critique players on stream, video, etc. but I know (at least for me) playing on camera is a tough beast. A lot of mistakes are made and it’s so hard to pay attention to everything that you should, It’s much easier when you are watching to notice everything and the most optimal plays.

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Also to be fair, I think all the games where I beat @acejack has to do with him having a bad draw :slight_smile:

I don’t think there’s an optimal way to play Noise, you can run a lot or you can not run a lot and it’s more personal preference.

Personally I enjoy having a few “pure economy” cards in there to have a buffer to get through bad draws and free up my clicks to do more runs and more draw. If you watch me play on Youtube I rarely click for credits and some games I play out my entire stack without ever having to click for credit.

Sometimes I do end the game with excessive cash on hand, but also sometimes I have to steal 3 NAPDs to win or Imps don’t show up and you have to trash a whole bunch of stuff the hard way.

The more you skimp on econ, the more power you get when Aesop’s is enough econ already but the more inconsistency you have when Aesop’s is late or you just need extra money for whatever reason.

Another thing to consider is that if you’re low on econ you frequently need to use Deja Vu targeting Cache, whereas if you play more econ cards then you have extra freedom to fetch more damaging cards like Imp or Medium.

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Well, against the style of play seen in that video, Architect on RnD and lotus field on remote is basically all you need to secure the servers for long enough till you as noise get everything up and running. In a normal game where corp is not starved for money and has drawn some of the important ice it has in the deck (which happens in 70% of the games), that deck being piloted in that way has no place winning against NEH.

For me it’s 100% completely the wrong way to play Noise, but it seems to be working for you. So my question is - how? :smile: Or is your play style more aggressive these days? :smiley:

Honestly, I think sometimes you need to be aggressive and sometimes you have to sit back and chill. I consider it a really bad mistake to go into any game saying I’m going to x and y regardless of the game state. Being hyper aggressive falls into that category. Being too passive as well.

What I see from high level Noise players is a good read of the board state, and a good grasp of their best actions to keep in or ahead of the game.

Noise let’s you play what’s in front of you, and is disruptive to every opponent. I’m sure every long time Noise player has stories about second turn medium wins and 20th turn archives wins and I wouldn’t be playing him if he could be distilled into a statement like aggro noise is clearly better.

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Echoing what @Badeesh and @kiv have already said very well. One of the most enjoyable aspects of playing noise for me is how much of a tempo knife edge it can be. Not running at the right time or amping up the aggression can cost you the game, being aggro at the wrong time can do the same thing. Really its massively dependent on the corp your facing and the state of the board at any given moment, as to whether or not you run or dont.

The thing with noise is sitting back and building is still an aggro move, thats inherent to noises ability. Knowing when not to run is the sign of a player who truely understands noise, and i feel that is a fairly accurate statement to make from countless hours spent watching and analysing games of very good noise players (@dragar, @kiv, @pacer to name a few).

A couple of points: firstly, sitting back and building is not an ‘aggro’ move, because if it is, then the word means nothing. As in, if doing something and doing the opposite are both described by the same word, then the word isn’t really useful.

Secondly @kiv, this is an argument I see @xenasis railing against often. To say that there’s no optimal way to play, and it’s just personal preference, is just flat out wrong. If you tested each play style enough times, one would have an edge. Obviously it depends on opponent and board state, but I think what this forum is all about is determining the correct lines of play!

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Consolidating your side of the board while simulaneously milling cards is maybe not pure “aggro”, but it is proactive play. Depending on the reaction of your opponent to the mills, you can then better determine your lines of play for later turns.

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That’s a fair enough point, perhaps it muddies the waters somewhat by terming what noise does with his ability as “aggro”, when the discussion regarding aggro play style references running specifically. I do feel that applying pressure, that is - trashing cards, is really, really easy for noise to achieve, and that’s done without running most of the time (unless your installing mid-run off peddler/clone chip). I guess what i mean to say is that i don’t feel that you are losing considerable tempo by running less, contrary i think to every other ID in the game.

That’s fair enough. And referring to the above point, it is true that sitting back with noise is often the way to best apply pressure.

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I also think that in fact, its possible to say that there is an optimal way to play noise, however it can be so varied from the match up to match up the lines become very granular indeed. That’s probably why i like playing noise so much, because as i said above its very much dancing on a knife edge. In many games I’ve realized iv lost quite a few turns before the end of it, when i spotted a mistake i made in tempo quite a few turns back.

Yeah, always time for the glory archives run though!

This

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I’m probably just reiterating what others have said before me but here’s my .02: one could say that the “optimal” way to play any runner is to obtain the most accesses through the least number of clicks and with the fewest credits spent. So, one could say that “aggro” is putting early pressure on the Corp, and through Noise’s ability (while setting up your board state) you are putting pressure on them. I find a lot of the matchups with Noise to be really interesting. RP’s best chance against Noise is to go a lot faster than normal. While NEH FA might need to slow down a step or two to make sure their defense stays intact or they might fall too far behind just to score an Astro. As far as passive or aggressive in re to running with Noise, I tend to be more passive against an unknown. NEH Butcher Shop needs some tools set up from Noise before safe runs can be made. So until I know what flavor of NEH I’m facing I tend to play safe. I tend to be aggressive against RP because I feel they need to be aggressive and I try to off set them. Weyland I tend to wait til I know if it’s glacier or kill. And against HB I am usually aggressive but like to have a mimic installed as soon as possible, but if you have to face check an architect better sooner than later. PE, as seen before, I tend to try and mill until they start scoring points. It might not be the best way but it’s what I feel it’s a somewhat comfortable approach.

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