OK so Kroen's thread about Exile on BGG has got me thinking. I've had this going round in my head for a while now and thought I'd share/ask you guys on here first.
First consider the wordings on Pawn and Deep Red.
I think we're all agreed that Deep Red lets you host the pawn on ICE for free, upon installation. Correct?
Now look at phase 4.4 of the run timing structure on p.13 of the FAQ: "The run is considered to be SUCCESSFUL. (‘When successful’ conditionals meet their trigger conditions)".
So, if I make a successful run, in phase 4.4 I can do the following:
1. Trigger a Pawn's 'when successful' text on the innermost ICE of a central (trashing it)
2. Install another pawn from the trash
3. Host it for free using Deep Red
But note that it's still phase 4.4, so the Pawn I just installed also meets its 'when successful' conditional, meaning I can repeat the process - in fact, I can cycle it indefinitely.
Now imagine that I'm Exile and each installation from the trash draws me a card... this combo means I can replenish my hand, drawing as many cards as I like! Moreover, this may only need one Pawn to achieve because you can possibly install the same Pawn you just trashed (depending on interpretation - does this work like Scavenge or Account Siphon?).
Could this actually be a thing? There's nothing explicit to say that the Pawn needs to be in play at the start of phase 4.4 in order to meet its 'when successful' conditional. So if I'm right Exile could potentially be a huge draw engine. This needs a single ICE on a central server to work, but that's good because it will change Corp strategy: they have to double up early on any central they want to defend. Exile can respond by employing ICE destruction tech to control his central of choice.
What do you guys think? If it's a legit combo then Exile just become super viable. He can draw his whole deck in one go to effectively tutor for any five cards he likes (Possibly using Levy AR Lab Access to recur the deck).