This is my latest iteration of the deck:
Haas-Bioroid: Engineering the Future
3x Accelerated Beta Test (ABT ftw!)
2x Elective Upgrade (if I score one early I usually guarantee the win, put it behind a gear check ice - or two and it is quite safe)
1x Merger ● (I lost games because of this and won game because of this card, it is around 50%-50%, I have no idea how I could replace it, )
3x Project Vitruvius (I have never used the "When scored" ability)
2x Adonis Campaign (2 is enough, I love it when a runner goes through a taxing scoring remote just to thrash this)
2x Jackson Howard ●● (2 is enough, I almost never use the second one)
2x Akitaro Watanabe ●●●● (cornerstone card)
1x Manta Grid (I won one game because of this card, but usually I don't res it at all, I am thinking of replacing it)
1x Archived Memories (against a mill deck it is quite nice to choose the card from your archive that you really need, it also gives back a Biotic Labor if needed).
1x Ark Lockdown (because of mooninites there are a lot of Whizzard decks with 1 paperclip in their deck, take away the paperclip and I pretty much auto win).
3x Biotic Labor
3x Green Level Clearance (I love this card)
3x Hedge Fund
1x Subliminal Messaging (really nice card, on average around 5 credits per game)
1x IP Block ● (I am experimenting with this, so far everyone is breaking it, which is a really nice tax)
2x Meru Mati ●●●● (I love this card, I usually don't protect HQ, so if I draw it, this is the ICE that goes on HQ, even if they have a paperclip)
3x NEXT Silver (cornerstone card)
3x Seidr Adaptive Barrier (really nice card on R&D or scoring remote)
Code Gate (7)
1x Crick ●●● (I am experimenting with this and Architect, they seem to be around equal in "taxation")
3x NEXT Bronze (cornerstone card)
3x Turing (mostly against Faust and Overseer, a little bit against Eater)
3x Guard (It is nice, but not the best, I am still experimenting with this)
2x Rototurret (key card, but 2 are enough)
15 influence spent (max 15, available 0)
20 agenda points (between 20 and 21)
49 cards (min 45)
Cards up to Terminal Directive
Councilman is no longer a problem, Akitaro is just one credit so I can res him multiple times to remove their councilman and/or Sacrificial Constructs. I fooled around with Amazon Industrial Zone, and against most decks it is quite good, but against Councilman+Magnum opus+Sac/Con it is too expensive.
Clot is still an issue, if there are Sac/Cons out. I don't mind purging it once, but clone chip+sac/con is terrible.
Faust+Dean Lister is still a problem, the only thing I can think of is Brainstorm.
I added Caprice and/or Marcus Batty into my deck but I usually never ressed them. i think this is a "piloting error", I guess against Faust+Dean Lister this might be actually a key card, if it weren't for councilman+sac/con. What do you think?
I would say I pretty much have a high winning chance against all other decks on Jinteki casual lobby. Usually if I loose it is because of bad piloting (and the very occasionally bad draw, which happens to everyone).
So I would say this deck has an above 50% winning chance against every other deck then Hayley Astro Lock, which I never managed to beat.