What are everyone's thoughts on playing flatline cards against I've Had Worse? Given that generally the corp doesn't know what cards the runner has in their hands and there seems to be very few reasons to not play it in Anarch over Plascrete, it seems like playing a dedicated flatline combo like SEA Source + 2x Scorch isn't worth the effort. Granted 3x Scorch is still a viable play, but all this seems to indicate that flatlining is a much more arduous than before. PE decks probably wouldn't change their playstyle, but decks playing Scorched Earth now have to make a decision whether to risk spending resources to potentially just empty their hand or just give up on the flatline kill altogether.
Another way to look at it is that Corp now needs to do more such as including brain damage to reduce their hand size for kill. 1 brain damage still wouldn't guarantee a kill if they had 2 I've Had Worse, but 2 brain damage to 3 hand size will definitely guarantee a flatline. If anyone doesn't know yet, Lukas has ruled that if the incoming damage is more than the number of cards in the runner's hand, the runner flatlines immediately. Still, all this seems to point that flatlining an Anarch runner with Scorch is now to be a dubious proposition.
Thoughts? Is just emptying their hand worth it? Is there something I've missed that can still make SE flatline work without a lot more effort put in?